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0x6B5dA774890Db7B7b96C6f44e6a4b0F657399E2e

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Contract Name:
ManagedPoolAddRemoveTokenLib

Compiler Version
v0.7.1+commit.f4a555be

Optimization Enabled:
Yes with 9999 runs

Other Settings:
default evmVersion
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";
import "@balancer-labs/v2-interfaces/contracts/solidity-utils/openzeppelin/IERC20.sol";

import "@balancer-labs/v2-pool-utils/contracts/lib/PoolRegistrationLib.sol";

import "@balancer-labs/v2-solidity-utils/contracts/math/FixedPoint.sol";

import "./ManagedPoolStorageLib.sol";
import "./ManagedPoolTokenStorageLib.sol";

library ManagedPoolAddRemoveTokenLib {
    // ManagedPool weights and swap fees can change over time: these periods are expected to be long enough (e.g. days)
    // that any timestamp manipulation would achieve very little.
    // solhint-disable not-rely-on-time

    using FixedPoint for uint256;

    function _ensureNoWeightChange(bytes32 poolState) private view {
        (uint256 startTime, uint256 endTime) = ManagedPoolStorageLib.getWeightChangeFields(poolState);

        if (block.timestamp < endTime) {
            _revert(
                block.timestamp < startTime
                    ? Errors.CHANGE_TOKENS_PENDING_WEIGHT_CHANGE
                    : Errors.CHANGE_TOKENS_DURING_WEIGHT_CHANGE
            );
        }
    }

    /**
     * @notice Adds a token to the Pool's list of tradeable tokens.
     *
     * @dev By adding a token to the Pool's composition, the weights of all other tokens will be decreased. The new
     * token will have no balance - it is up to the owner to provide some immediately after calling this function.
     * Note however that regular join functions will not work while the new token has no balance: the only way to
     * deposit an initial amount is by using an Asset Manager.
     *
     * Token addition is forbidden during a weight change, or if one is scheduled to happen in the future.
     *
     * @param vault - The address of the Balancer Vault.
     * @param poolId - The bytes32 poolId of the Pool which to add the token.
     * @param poolState - The byte32 state of the Pool.
     * @param currentTokens - The array of IERC20 tokens held in the Pool prior to adding the new token.
     * @param currentWeights - The array of token weights prior to adding the new token.
     * @param tokenToAdd - The ERC20 token to be added to the Pool.
     * @param assetManager - The Asset Manager for the token.
     * @param tokenToAddNormalizedWeight - The normalized weight of `token` relative to the other tokens in the Pool.
     * @return tokenToAddState - The bytes32 state of the token which has been added.
     * @return newTokens - The updated tokens array once the token has been added.
     * @return newWeights - The updated weights array once the token has been added.
     */
    function addToken(
        IVault vault,
        bytes32 poolId,
        bytes32 poolState,
        IERC20[] memory currentTokens,
        uint256[] memory currentWeights,
        IERC20 tokenToAdd,
        address assetManager,
        uint256 tokenToAddNormalizedWeight
    )
        external
        returns (
            bytes32 tokenToAddState,
            IERC20[] memory newTokens,
            uint256[] memory newWeights
        )
    {
        // BPT cannot be added using this mechanism: Composable Pools manage it via dedicated PoolRegistrationLib
        // functions.
        _require(tokenToAdd != IERC20(address(this)), Errors.ADD_OR_REMOVE_BPT);

        // Tokens cannot be added during or before a weight change, since a) adding a token already involves a weight
        // change and would override an existing one, and b) any previous weight changes would be incomplete since they
        // wouldn't include the new token.
        _ensureNoWeightChange(poolState);

        // We first register the token in the Vault. This makes the Pool enter an invalid state, since one of its tokens
        // has a balance of zero (making the invariant also zero). The Asset Manager must be used to deposit some
        // initial balance and restore regular operation.
        //
        // We don't need to check that the new token is not already in the Pool, as the Vault will simply revert if we
        // try to register it again.
        PoolRegistrationLib.registerToken(vault, poolId, tokenToAdd, assetManager);

        // Once we've updated the state in the Vault, we need to also update our own state. This is a two-step process,
        // since we need to:
        //  a) initialize the state of the new token
        //  b) adjust the weights of all other tokens

        // Initializing the new token is straightforward. The Pool itself doesn't track how many or which tokens it uses
        // (and relies instead on the Vault for this), so we simply store the new token-specific information.
        // Note that we don't need to check here that the weight is valid as this is enforced when updating the weights.
        tokenToAddState = ManagedPoolTokenStorageLib.initializeTokenState(tokenToAdd, tokenToAddNormalizedWeight);

        // Adjusting the weights is a bit more involved however. We need to reduce all other weights to make room for
        // the new one. This is achieved by multipliyng them by a factor of `1 - new token weight`.
        // For example, if a  0.25/0.75 Pool gets added a token with a weight of 0.80, the final weights would be
        // 0.05/0.15/0.80, where 0.05 = 0.25 * (1 - 0.80) and 0.15 = 0.75 * (1 - 0.80).
        uint256 newWeightSum = 0;
        newTokens = new IERC20[](currentTokens.length + 1);
        newWeights = new uint256[](currentWeights.length + 1);
        for (uint256 i = 0; i < currentWeights.length; ++i) {
            newTokens[i] = currentTokens[i];

            newWeights[i] = currentWeights[i].mulDown(FixedPoint.ONE.sub(tokenToAddNormalizedWeight));
            newWeightSum = newWeightSum.add(newWeights[i]);
        }

        // Newly added tokens are always appended to the end of the existing array.
        newTokens[newTokens.length - 1] = tokenToAdd;

        // At this point `newWeights` contains the updated weights for all tokens other than the token to be added.
        // We could naively write `tokenToAddNormalizedWeight` into the last element of the `newWeights` array however,
        // it is possible that the new weights don't add up to 100% due to rounding errors - the sum might be slightly
        // smaller since we round the weights down. Due to this, we adjust the last weight so that the sum is exact.
        //
        // This error is negligible, since the error introduced in the weight of the last token equals the number of
        // tokens in the worst case (as each weight can be off by one at most), and the minimum weight is 1e16, meaning
        // there's ~15 orders of magnitude between the smallest weight and the error. It is important however that the
        // weights do add up to 100% exactly, as that property is relied on in some parts of the WeightedMath
        // computations.
        newWeights[newWeights.length - 1] = FixedPoint.ONE.sub(newWeightSum);
    }

    /**
     * @notice Removes a token from the Pool's list of tradeable tokens.
     * @dev Tokens can only be removed if the Pool has more than 2 tokens, as it can never have fewer than 2.
     *
     * Token removal is also forbidden during a weight change, or if one is scheduled to happen in the future.
     *
     * @param vault - The address of the Balancer Vault.
     * @param poolId - The bytes32 poolId of the Pool which to add the token.
     * @param poolState - The byte32 state of the Pool.
     * @param currentTokens - The array of IERC20 tokens held in the Pool prior to adding the new token.
     * @param currentWeights - The array of token weights prior to adding the new token.
     * @param tokenToRemove - The ERC20 token to be removed from the Pool.
     * @param tokenToRemoveNormalizedWeight - The normalized weight of `tokenToRemove`.
     * @return newTokens - The updated tokens array once the token has been removed.
     * @return newWeights - The updated weights array once the token has been removed.
     */
    function removeToken(
        IVault vault,
        bytes32 poolId,
        bytes32 poolState,
        IERC20[] memory currentTokens,
        uint256[] memory currentWeights,
        IERC20 tokenToRemove,
        uint256 tokenToRemoveNormalizedWeight
    ) external returns (IERC20[] memory newTokens, uint256[] memory newWeights) {
        // BPT cannot be removed using this mechanism: Composable Pools manage it via dedicated PoolRegistrationLib
        // functions.
        _require(tokenToRemove != IERC20(address(this)), Errors.ADD_OR_REMOVE_BPT);

        // Tokens cannot be removed during or before a weight change, since a) removing a token already involves a
        // weight change and would override an existing one, and b) any previous weight changes would be incorrect since
        // they would include the removed token.
        _ensureNoWeightChange(poolState);

        // Before this function is called, the caller must have withdrawn all balance for `token` from the Pool. This
        // means that the Pool is in an invalid state, since among other things the invariant is zero. Because we're not
        // in a valid state and all value-changing operations will revert, we are free to modify the Pool state (e.g.
        // alter weights).
        //
        // We don't need to test the zero balance since the Vault will simply revert on deregistration if this is not
        // the case, or if the token is not currently registered.
        PoolRegistrationLib.deregisterToken(vault, poolId, tokenToRemove);

        // Once we've updated the state in the Vault, we need to also update our own state. This is a two-step process,
        // since we need to:
        //  a) delete the state of the removed token
        //  b) adjust the weights of all other tokens

        // Adjusting the weights is a bit more involved however. We need to increase all other weights so that they add
        // up to 100%. This is achieved by dividing them by a factor of `1 - old token weight`.
        // For example, if a  0.05/0.15/0.80 Pool has its 80% token removed, the final weights would be 0.25/0.75, where
        // 0.25 = 0.05 / (1 - 0.80) and 0.75 = 0.15 / (1 - 0.80).
        uint256 newWeightSum = 0;
        newTokens = new IERC20[](currentTokens.length - 1);
        newWeights = new uint256[](currentWeights.length - 1);
        for (uint256 i = 0; i < newWeights.length; ++i) {
            if (currentTokens[i] == tokenToRemove) {
                // If we're at the index of the removed token then want to instead insert the weight of the final token.
                // This is because the token at the end of the array will be moved into the index of the removed token
                // in a "swap and pop" operation.
                newTokens[i] = currentTokens[currentTokens.length - 1];
                newWeights[i] = currentWeights[currentWeights.length - 1].divDown(
                    FixedPoint.ONE.sub(tokenToRemoveNormalizedWeight)
                );
            } else {
                newTokens[i] = currentTokens[i];
                newWeights[i] = currentWeights[i].divDown(FixedPoint.ONE.sub(tokenToRemoveNormalizedWeight));
            }
            newWeightSum = newWeightSum.add(newWeights[i]);
        }

        // It is possible that the new weights don't add up to 100% due to rounding errors - the sum might be slightly
        // smaller since we round the weights down. In that case, we adjust the last weight so that the sum is exact.
        //
        // This error is negligible, since the error introduced in the weight of the last token equals the number of
        // tokens in the worst case (as each weight can be off by one at most), and the minimum weight is 1e16, meaning
        // there's ~15 orders of magnitude between the smallest weight and the error. It is important however that the
        // weights do add up to 100% exactly, as that property is relied on in some parts of the WeightedMath
        // computations.
        if (newWeightSum != FixedPoint.ONE) {
            newWeights[newWeights.length - 1] = newWeights[newWeights.length - 1].add(FixedPoint.ONE.sub(newWeightSum));
        }
    }
}

File 2 of 23 : BalancerErrors.sol
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

// solhint-disable

/**
 * @dev Reverts if `condition` is false, with a revert reason containing `errorCode`. Only codes up to 999 are
 * supported.
 * Uses the default 'BAL' prefix for the error code
 */
function _require(bool condition, uint256 errorCode) pure {
    if (!condition) _revert(errorCode);
}

/**
 * @dev Reverts if `condition` is false, with a revert reason containing `errorCode`. Only codes up to 999 are
 * supported.
 */
function _require(
    bool condition,
    uint256 errorCode,
    bytes3 prefix
) pure {
    if (!condition) _revert(errorCode, prefix);
}

/**
 * @dev Reverts with a revert reason containing `errorCode`. Only codes up to 999 are supported.
 * Uses the default 'BAL' prefix for the error code
 */
function _revert(uint256 errorCode) pure {
    _revert(errorCode, 0x42414c); // This is the raw byte representation of "BAL"
}

/**
 * @dev Reverts with a revert reason containing `errorCode`. Only codes up to 999 are supported.
 */
function _revert(uint256 errorCode, bytes3 prefix) pure {
    uint256 prefixUint = uint256(uint24(prefix));
    // We're going to dynamically create a revert string based on the error code, with the following format:
    // 'BAL#{errorCode}'
    // where the code is left-padded with zeroes to three digits (so they range from 000 to 999).
    //
    // We don't have revert strings embedded in the contract to save bytecode size: it takes much less space to store a
    // number (8 to 16 bits) than the individual string characters.
    //
    // The dynamic string creation algorithm that follows could be implemented in Solidity, but assembly allows for a
    // much denser implementation, again saving bytecode size. Given this function unconditionally reverts, this is a
    // safe place to rely on it without worrying about how its usage might affect e.g. memory contents.
    assembly {
        // First, we need to compute the ASCII representation of the error code. We assume that it is in the 0-999
        // range, so we only need to convert three digits. To convert the digits to ASCII, we add 0x30, the value for
        // the '0' character.

        let units := add(mod(errorCode, 10), 0x30)

        errorCode := div(errorCode, 10)
        let tenths := add(mod(errorCode, 10), 0x30)

        errorCode := div(errorCode, 10)
        let hundreds := add(mod(errorCode, 10), 0x30)

        // With the individual characters, we can now construct the full string.
        // We first append the '#' character (0x23) to the prefix. In the case of 'BAL', it results in 0x42414c23 ('BAL#')
        // Then, we shift this by 24 (to provide space for the 3 bytes of the error code), and add the
        // characters to it, each shifted by a multiple of 8.
        // The revert reason is then shifted left by 200 bits (256 minus the length of the string, 7 characters * 8 bits
        // per character = 56) to locate it in the most significant part of the 256 slot (the beginning of a byte
        // array).
        let formattedPrefix := shl(24, add(0x23, shl(8, prefixUint)))

        let revertReason := shl(200, add(formattedPrefix, add(add(units, shl(8, tenths)), shl(16, hundreds))))

        // We can now encode the reason in memory, which can be safely overwritten as we're about to revert. The encoded
        // message will have the following layout:
        // [ revert reason identifier ] [ string location offset ] [ string length ] [ string contents ]

        // The Solidity revert reason identifier is 0x08c739a0, the function selector of the Error(string) function. We
        // also write zeroes to the next 28 bytes of memory, but those are about to be overwritten.
        mstore(0x0, 0x08c379a000000000000000000000000000000000000000000000000000000000)
        // Next is the offset to the location of the string, which will be placed immediately after (20 bytes away).
        mstore(0x04, 0x0000000000000000000000000000000000000000000000000000000000000020)
        // The string length is fixed: 7 characters.
        mstore(0x24, 7)
        // Finally, the string itself is stored.
        mstore(0x44, revertReason)

        // Even if the string is only 7 bytes long, we need to return a full 32 byte slot containing it. The length of
        // the encoded message is therefore 4 + 32 + 32 + 32 = 100.
        revert(0, 100)
    }
}

library Errors {
    // Math
    uint256 internal constant ADD_OVERFLOW = 0;
    uint256 internal constant SUB_OVERFLOW = 1;
    uint256 internal constant SUB_UNDERFLOW = 2;
    uint256 internal constant MUL_OVERFLOW = 3;
    uint256 internal constant ZERO_DIVISION = 4;
    uint256 internal constant DIV_INTERNAL = 5;
    uint256 internal constant X_OUT_OF_BOUNDS = 6;
    uint256 internal constant Y_OUT_OF_BOUNDS = 7;
    uint256 internal constant PRODUCT_OUT_OF_BOUNDS = 8;
    uint256 internal constant INVALID_EXPONENT = 9;

    // Input
    uint256 internal constant OUT_OF_BOUNDS = 100;
    uint256 internal constant UNSORTED_ARRAY = 101;
    uint256 internal constant UNSORTED_TOKENS = 102;
    uint256 internal constant INPUT_LENGTH_MISMATCH = 103;
    uint256 internal constant ZERO_TOKEN = 104;
    uint256 internal constant INSUFFICIENT_DATA = 105;

    // Shared pools
    uint256 internal constant MIN_TOKENS = 200;
    uint256 internal constant MAX_TOKENS = 201;
    uint256 internal constant MAX_SWAP_FEE_PERCENTAGE = 202;
    uint256 internal constant MIN_SWAP_FEE_PERCENTAGE = 203;
    uint256 internal constant MINIMUM_BPT = 204;
    uint256 internal constant CALLER_NOT_VAULT = 205;
    uint256 internal constant UNINITIALIZED = 206;
    uint256 internal constant BPT_IN_MAX_AMOUNT = 207;
    uint256 internal constant BPT_OUT_MIN_AMOUNT = 208;
    uint256 internal constant EXPIRED_PERMIT = 209;
    uint256 internal constant NOT_TWO_TOKENS = 210;
    uint256 internal constant DISABLED = 211;

    // Pools
    uint256 internal constant MIN_AMP = 300;
    uint256 internal constant MAX_AMP = 301;
    uint256 internal constant MIN_WEIGHT = 302;
    uint256 internal constant MAX_STABLE_TOKENS = 303;
    uint256 internal constant MAX_IN_RATIO = 304;
    uint256 internal constant MAX_OUT_RATIO = 305;
    uint256 internal constant MIN_BPT_IN_FOR_TOKEN_OUT = 306;
    uint256 internal constant MAX_OUT_BPT_FOR_TOKEN_IN = 307;
    uint256 internal constant NORMALIZED_WEIGHT_INVARIANT = 308;
    uint256 internal constant INVALID_TOKEN = 309;
    uint256 internal constant UNHANDLED_JOIN_KIND = 310;
    uint256 internal constant ZERO_INVARIANT = 311;
    uint256 internal constant ORACLE_INVALID_SECONDS_QUERY = 312;
    uint256 internal constant ORACLE_NOT_INITIALIZED = 313;
    uint256 internal constant ORACLE_QUERY_TOO_OLD = 314;
    uint256 internal constant ORACLE_INVALID_INDEX = 315;
    uint256 internal constant ORACLE_BAD_SECS = 316;
    uint256 internal constant AMP_END_TIME_TOO_CLOSE = 317;
    uint256 internal constant AMP_ONGOING_UPDATE = 318;
    uint256 internal constant AMP_RATE_TOO_HIGH = 319;
    uint256 internal constant AMP_NO_ONGOING_UPDATE = 320;
    uint256 internal constant STABLE_INVARIANT_DIDNT_CONVERGE = 321;
    uint256 internal constant STABLE_GET_BALANCE_DIDNT_CONVERGE = 322;
    uint256 internal constant RELAYER_NOT_CONTRACT = 323;
    uint256 internal constant BASE_POOL_RELAYER_NOT_CALLED = 324;
    uint256 internal constant REBALANCING_RELAYER_REENTERED = 325;
    uint256 internal constant GRADUAL_UPDATE_TIME_TRAVEL = 326;
    uint256 internal constant SWAPS_DISABLED = 327;
    uint256 internal constant CALLER_IS_NOT_LBP_OWNER = 328;
    uint256 internal constant PRICE_RATE_OVERFLOW = 329;
    uint256 internal constant INVALID_JOIN_EXIT_KIND_WHILE_SWAPS_DISABLED = 330;
    uint256 internal constant WEIGHT_CHANGE_TOO_FAST = 331;
    uint256 internal constant LOWER_GREATER_THAN_UPPER_TARGET = 332;
    uint256 internal constant UPPER_TARGET_TOO_HIGH = 333;
    uint256 internal constant UNHANDLED_BY_LINEAR_POOL = 334;
    uint256 internal constant OUT_OF_TARGET_RANGE = 335;
    uint256 internal constant UNHANDLED_EXIT_KIND = 336;
    uint256 internal constant UNAUTHORIZED_EXIT = 337;
    uint256 internal constant MAX_MANAGEMENT_SWAP_FEE_PERCENTAGE = 338;
    uint256 internal constant UNHANDLED_BY_MANAGED_POOL = 339;
    uint256 internal constant UNHANDLED_BY_PHANTOM_POOL = 340;
    uint256 internal constant TOKEN_DOES_NOT_HAVE_RATE_PROVIDER = 341;
    uint256 internal constant INVALID_INITIALIZATION = 342;
    uint256 internal constant OUT_OF_NEW_TARGET_RANGE = 343;
    uint256 internal constant FEATURE_DISABLED = 344;
    uint256 internal constant UNINITIALIZED_POOL_CONTROLLER = 345;
    uint256 internal constant SET_SWAP_FEE_DURING_FEE_CHANGE = 346;
    uint256 internal constant SET_SWAP_FEE_PENDING_FEE_CHANGE = 347;
    uint256 internal constant CHANGE_TOKENS_DURING_WEIGHT_CHANGE = 348;
    uint256 internal constant CHANGE_TOKENS_PENDING_WEIGHT_CHANGE = 349;
    uint256 internal constant MAX_WEIGHT = 350;
    uint256 internal constant UNAUTHORIZED_JOIN = 351;
    uint256 internal constant MAX_MANAGEMENT_AUM_FEE_PERCENTAGE = 352;
    uint256 internal constant FRACTIONAL_TARGET = 353;
    uint256 internal constant ADD_OR_REMOVE_BPT = 354;
    uint256 internal constant INVALID_CIRCUIT_BREAKER_BOUNDS = 355;
    uint256 internal constant CIRCUIT_BREAKER_TRIPPED = 356;
    uint256 internal constant MALICIOUS_QUERY_REVERT = 357;
    uint256 internal constant JOINS_EXITS_DISABLED = 358;

    // Lib
    uint256 internal constant REENTRANCY = 400;
    uint256 internal constant SENDER_NOT_ALLOWED = 401;
    uint256 internal constant PAUSED = 402;
    uint256 internal constant PAUSE_WINDOW_EXPIRED = 403;
    uint256 internal constant MAX_PAUSE_WINDOW_DURATION = 404;
    uint256 internal constant MAX_BUFFER_PERIOD_DURATION = 405;
    uint256 internal constant INSUFFICIENT_BALANCE = 406;
    uint256 internal constant INSUFFICIENT_ALLOWANCE = 407;
    uint256 internal constant ERC20_TRANSFER_FROM_ZERO_ADDRESS = 408;
    uint256 internal constant ERC20_TRANSFER_TO_ZERO_ADDRESS = 409;
    uint256 internal constant ERC20_MINT_TO_ZERO_ADDRESS = 410;
    uint256 internal constant ERC20_BURN_FROM_ZERO_ADDRESS = 411;
    uint256 internal constant ERC20_APPROVE_FROM_ZERO_ADDRESS = 412;
    uint256 internal constant ERC20_APPROVE_TO_ZERO_ADDRESS = 413;
    uint256 internal constant ERC20_TRANSFER_EXCEEDS_ALLOWANCE = 414;
    uint256 internal constant ERC20_DECREASED_ALLOWANCE_BELOW_ZERO = 415;
    uint256 internal constant ERC20_TRANSFER_EXCEEDS_BALANCE = 416;
    uint256 internal constant ERC20_BURN_EXCEEDS_ALLOWANCE = 417;
    uint256 internal constant SAFE_ERC20_CALL_FAILED = 418;
    uint256 internal constant ADDRESS_INSUFFICIENT_BALANCE = 419;
    uint256 internal constant ADDRESS_CANNOT_SEND_VALUE = 420;
    uint256 internal constant SAFE_CAST_VALUE_CANT_FIT_INT256 = 421;
    uint256 internal constant GRANT_SENDER_NOT_ADMIN = 422;
    uint256 internal constant REVOKE_SENDER_NOT_ADMIN = 423;
    uint256 internal constant RENOUNCE_SENDER_NOT_ALLOWED = 424;
    uint256 internal constant BUFFER_PERIOD_EXPIRED = 425;
    uint256 internal constant CALLER_IS_NOT_OWNER = 426;
    uint256 internal constant NEW_OWNER_IS_ZERO = 427;
    uint256 internal constant CODE_DEPLOYMENT_FAILED = 428;
    uint256 internal constant CALL_TO_NON_CONTRACT = 429;
    uint256 internal constant LOW_LEVEL_CALL_FAILED = 430;
    uint256 internal constant NOT_PAUSED = 431;
    uint256 internal constant ADDRESS_ALREADY_ALLOWLISTED = 432;
    uint256 internal constant ADDRESS_NOT_ALLOWLISTED = 433;
    uint256 internal constant ERC20_BURN_EXCEEDS_BALANCE = 434;
    uint256 internal constant INVALID_OPERATION = 435;
    uint256 internal constant CODEC_OVERFLOW = 436;
    uint256 internal constant IN_RECOVERY_MODE = 437;
    uint256 internal constant NOT_IN_RECOVERY_MODE = 438;
    uint256 internal constant INDUCED_FAILURE = 439;
    uint256 internal constant EXPIRED_SIGNATURE = 440;
    uint256 internal constant MALFORMED_SIGNATURE = 441;
    uint256 internal constant SAFE_CAST_VALUE_CANT_FIT_UINT64 = 442;
    uint256 internal constant UNHANDLED_FEE_TYPE = 443;
    uint256 internal constant BURN_FROM_ZERO = 444;

    // Vault
    uint256 internal constant INVALID_POOL_ID = 500;
    uint256 internal constant CALLER_NOT_POOL = 501;
    uint256 internal constant SENDER_NOT_ASSET_MANAGER = 502;
    uint256 internal constant USER_DOESNT_ALLOW_RELAYER = 503;
    uint256 internal constant INVALID_SIGNATURE = 504;
    uint256 internal constant EXIT_BELOW_MIN = 505;
    uint256 internal constant JOIN_ABOVE_MAX = 506;
    uint256 internal constant SWAP_LIMIT = 507;
    uint256 internal constant SWAP_DEADLINE = 508;
    uint256 internal constant CANNOT_SWAP_SAME_TOKEN = 509;
    uint256 internal constant UNKNOWN_AMOUNT_IN_FIRST_SWAP = 510;
    uint256 internal constant MALCONSTRUCTED_MULTIHOP_SWAP = 511;
    uint256 internal constant INTERNAL_BALANCE_OVERFLOW = 512;
    uint256 internal constant INSUFFICIENT_INTERNAL_BALANCE = 513;
    uint256 internal constant INVALID_ETH_INTERNAL_BALANCE = 514;
    uint256 internal constant INVALID_POST_LOAN_BALANCE = 515;
    uint256 internal constant INSUFFICIENT_ETH = 516;
    uint256 internal constant UNALLOCATED_ETH = 517;
    uint256 internal constant ETH_TRANSFER = 518;
    uint256 internal constant CANNOT_USE_ETH_SENTINEL = 519;
    uint256 internal constant TOKENS_MISMATCH = 520;
    uint256 internal constant TOKEN_NOT_REGISTERED = 521;
    uint256 internal constant TOKEN_ALREADY_REGISTERED = 522;
    uint256 internal constant TOKENS_ALREADY_SET = 523;
    uint256 internal constant TOKENS_LENGTH_MUST_BE_2 = 524;
    uint256 internal constant NONZERO_TOKEN_BALANCE = 525;
    uint256 internal constant BALANCE_TOTAL_OVERFLOW = 526;
    uint256 internal constant POOL_NO_TOKENS = 527;
    uint256 internal constant INSUFFICIENT_FLASH_LOAN_BALANCE = 528;

    // Fees
    uint256 internal constant SWAP_FEE_PERCENTAGE_TOO_HIGH = 600;
    uint256 internal constant FLASH_LOAN_FEE_PERCENTAGE_TOO_HIGH = 601;
    uint256 internal constant INSUFFICIENT_FLASH_LOAN_FEE_AMOUNT = 602;
    uint256 internal constant AUM_FEE_PERCENTAGE_TOO_HIGH = 603;

    // FeeSplitter
    uint256 internal constant SPLITTER_FEE_PERCENTAGE_TOO_HIGH = 700;

    // Misc
    uint256 internal constant UNIMPLEMENTED = 998;
    uint256 internal constant SHOULD_NOT_HAPPEN = 999;
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

interface IAuthentication {
    /**
     * @dev Returns the action identifier associated with the external function described by `selector`.
     */
    function getActionId(bytes4 selector) external view returns (bytes32);
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

/**
 * @dev Interface for the SignatureValidator helper, used to support meta-transactions.
 */
interface ISignaturesValidator {
    /**
     * @dev Returns the EIP712 domain separator.
     */
    function getDomainSeparator() external view returns (bytes32);

    /**
     * @dev Returns the next nonce used by an address to sign messages.
     */
    function getNextNonce(address user) external view returns (uint256);
}

File 5 of 23 : ITemporarilyPausable.sol
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

/**
 * @dev Interface for the TemporarilyPausable helper.
 */
interface ITemporarilyPausable {
    /**
     * @dev Emitted every time the pause state changes by `_setPaused`.
     */
    event PausedStateChanged(bool paused);

    /**
     * @dev Returns the current paused state.
     */
    function getPausedState()
        external
        view
        returns (
            bool paused,
            uint256 pauseWindowEndTime,
            uint256 bufferPeriodEndTime
        );
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

import "../openzeppelin/IERC20.sol";

/**
 * @dev Interface for WETH9.
 * See https://github.com/gnosis/canonical-weth/blob/0dd1ea3e295eef916d0c6223ec63141137d22d67/contracts/WETH9.sol
 */
interface IWETH is IERC20 {
    function deposit() external payable;

    function withdraw(uint256 amount) external;
}

// SPDX-License-Identifier: MIT

pragma solidity >=0.7.0 <0.9.0;

/**
 * @dev Interface of the ERC20 standard as defined in the EIP.
 */
interface IERC20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}

File 8 of 23 : IAsset.sol
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

/**
 * @dev This is an empty interface used to represent either ERC20-conforming token contracts or ETH (using the zero
 * address sentinel value). We're just relying on the fact that `interface` can be used to declare new address-like
 * types.
 *
 * This concept is unrelated to a Pool's Asset Managers.
 */
interface IAsset {
    // solhint-disable-previous-line no-empty-blocks
}

File 9 of 23 : IAuthorizer.sol
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

interface IAuthorizer {
    /**
     * @dev Returns true if `account` can perform the action described by `actionId` in the contract `where`.
     */
    function canPerform(
        bytes32 actionId,
        address account,
        address where
    ) external view returns (bool);
}

File 10 of 23 : IFlashLoanRecipient.sol
// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;

// Inspired by Aave Protocol's IFlashLoanReceiver.

import "../solidity-utils/openzeppelin/IERC20.sol";

interface IFlashLoanRecipient {
    /**
     * @dev When `flashLoan` is called on the Vault, it invokes the `receiveFlashLoan` hook on the recipient.
     *
     * At the time of the call, the Vault will have transferred `amounts` for `tokens` to the recipient. Before this
     * call returns, the recipient must have transferred `amounts` plus `feeAmounts` for each token back to the
     * Vault, or else the entire flash loan will revert.
     *
     * `userData` is the same value passed in the `IVault.flashLoan` call.
     */
    function receiveFlashLoan(
        IERC20[] memory tokens,
        uint256[] memory amounts,
        uint256[] memory feeAmounts,
        bytes memory userData
    ) external;
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity >=0.7.0 <0.9.0;
pragma experimental ABIEncoderV2;

import "../solidity-utils/openzeppelin/IERC20.sol";

import "./IVault.sol";
import "./IAuthorizer.sol";

interface IProtocolFeesCollector {
    event SwapFeePercentageChanged(uint256 newSwapFeePercentage);
    event FlashLoanFeePercentageChanged(uint256 newFlashLoanFeePercentage);

    function withdrawCollectedFees(
        IERC20[] calldata tokens,
        uint256[] calldata amounts,
        address recipient
    ) external;

    function setSwapFeePercentage(uint256 newSwapFeePercentage) external;

    function setFlashLoanFeePercentage(uint256 newFlashLoanFeePercentage) external;

    function getSwapFeePercentage() external view returns (uint256);

    function getFlashLoanFeePercentage() external view returns (uint256);

    function getCollectedFeeAmounts(IERC20[] memory tokens) external view returns (uint256[] memory feeAmounts);

    function getAuthorizer() external view returns (IAuthorizer);

    function vault() external view returns (IVault);
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma experimental ABIEncoderV2;

import "../solidity-utils/openzeppelin/IERC20.sol";
import "../solidity-utils/helpers/IAuthentication.sol";
import "../solidity-utils/helpers/ISignaturesValidator.sol";
import "../solidity-utils/helpers/ITemporarilyPausable.sol";
import "../solidity-utils/misc/IWETH.sol";

import "./IAsset.sol";
import "./IAuthorizer.sol";
import "./IFlashLoanRecipient.sol";
import "./IProtocolFeesCollector.sol";

pragma solidity >=0.7.0 <0.9.0;

/**
 * @dev Full external interface for the Vault core contract - no external or public methods exist in the contract that
 * don't override one of these declarations.
 */
interface IVault is ISignaturesValidator, ITemporarilyPausable, IAuthentication {
    // Generalities about the Vault:
    //
    // - Whenever documentation refers to 'tokens', it strictly refers to ERC20-compliant token contracts. Tokens are
    // transferred out of the Vault by calling the `IERC20.transfer` function, and transferred in by calling
    // `IERC20.transferFrom`. In these cases, the sender must have previously allowed the Vault to use their tokens by
    // calling `IERC20.approve`. The only deviation from the ERC20 standard that is supported is functions not returning
    // a boolean value: in these scenarios, a non-reverting call is assumed to be successful.
    //
    // - All non-view functions in the Vault are non-reentrant: calling them while another one is mid-execution (e.g.
    // while execution control is transferred to a token contract during a swap) will result in a revert. View
    // functions can be called in a re-reentrant way, but doing so might cause them to return inconsistent results.
    // Contracts calling view functions in the Vault must make sure the Vault has not already been entered.
    //
    // - View functions revert if referring to either unregistered Pools, or unregistered tokens for registered Pools.

    // Authorizer
    //
    // Some system actions are permissioned, like setting and collecting protocol fees. This permissioning system exists
    // outside of the Vault in the Authorizer contract: the Vault simply calls the Authorizer to check if the caller
    // can perform a given action.

    /**
     * @dev Returns the Vault's Authorizer.
     */
    function getAuthorizer() external view returns (IAuthorizer);

    /**
     * @dev Sets a new Authorizer for the Vault. The caller must be allowed by the current Authorizer to do this.
     *
     * Emits an `AuthorizerChanged` event.
     */
    function setAuthorizer(IAuthorizer newAuthorizer) external;

    /**
     * @dev Emitted when a new authorizer is set by `setAuthorizer`.
     */
    event AuthorizerChanged(IAuthorizer indexed newAuthorizer);

    // Relayers
    //
    // Additionally, it is possible for an account to perform certain actions on behalf of another one, using their
    // Vault ERC20 allowance and Internal Balance. These accounts are said to be 'relayers' for these Vault functions,
    // and are expected to be smart contracts with sound authentication mechanisms. For an account to be able to wield
    // this power, two things must occur:
    //  - The Authorizer must grant the account the permission to be a relayer for the relevant Vault function. This
    //    means that Balancer governance must approve each individual contract to act as a relayer for the intended
    //    functions.
    //  - Each user must approve the relayer to act on their behalf.
    // This double protection means users cannot be tricked into approving malicious relayers (because they will not
    // have been allowed by the Authorizer via governance), nor can malicious relayers approved by a compromised
    // Authorizer or governance drain user funds, since they would also need to be approved by each individual user.

    /**
     * @dev Returns true if `user` has approved `relayer` to act as a relayer for them.
     */
    function hasApprovedRelayer(address user, address relayer) external view returns (bool);

    /**
     * @dev Allows `relayer` to act as a relayer for `sender` if `approved` is true, and disallows it otherwise.
     *
     * Emits a `RelayerApprovalChanged` event.
     */
    function setRelayerApproval(
        address sender,
        address relayer,
        bool approved
    ) external;

    /**
     * @dev Emitted every time a relayer is approved or disapproved by `setRelayerApproval`.
     */
    event RelayerApprovalChanged(address indexed relayer, address indexed sender, bool approved);

    // Internal Balance
    //
    // Users can deposit tokens into the Vault, where they are allocated to their Internal Balance, and later
    // transferred or withdrawn. It can also be used as a source of tokens when joining Pools, as a destination
    // when exiting them, and as either when performing swaps. This usage of Internal Balance results in greatly reduced
    // gas costs when compared to relying on plain ERC20 transfers, leading to large savings for frequent users.
    //
    // Internal Balance management features batching, which means a single contract call can be used to perform multiple
    // operations of different kinds, with different senders and recipients, at once.

    /**
     * @dev Returns `user`'s Internal Balance for a set of tokens.
     */
    function getInternalBalance(address user, IERC20[] memory tokens) external view returns (uint256[] memory);

    /**
     * @dev Performs a set of user balance operations, which involve Internal Balance (deposit, withdraw or transfer)
     * and plain ERC20 transfers using the Vault's allowance. This last feature is particularly useful for relayers, as
     * it lets integrators reuse a user's Vault allowance.
     *
     * For each operation, if the caller is not `sender`, it must be an authorized relayer for them.
     */
    function manageUserBalance(UserBalanceOp[] memory ops) external payable;

    /**
     * @dev Data for `manageUserBalance` operations, which include the possibility for ETH to be sent and received
     without manual WETH wrapping or unwrapping.
     */
    struct UserBalanceOp {
        UserBalanceOpKind kind;
        IAsset asset;
        uint256 amount;
        address sender;
        address payable recipient;
    }

    // There are four possible operations in `manageUserBalance`:
    //
    // - DEPOSIT_INTERNAL
    // Increases the Internal Balance of the `recipient` account by transferring tokens from the corresponding
    // `sender`. The sender must have allowed the Vault to use their tokens via `IERC20.approve()`.
    //
    // ETH can be used by passing the ETH sentinel value as the asset and forwarding ETH in the call: it will be wrapped
    // and deposited as WETH. Any ETH amount remaining will be sent back to the caller (not the sender, which is
    // relevant for relayers).
    //
    // Emits an `InternalBalanceChanged` event.
    //
    //
    // - WITHDRAW_INTERNAL
    // Decreases the Internal Balance of the `sender` account by transferring tokens to the `recipient`.
    //
    // ETH can be used by passing the ETH sentinel value as the asset. This will deduct WETH instead, unwrap it and send
    // it to the recipient as ETH.
    //
    // Emits an `InternalBalanceChanged` event.
    //
    //
    // - TRANSFER_INTERNAL
    // Transfers tokens from the Internal Balance of the `sender` account to the Internal Balance of `recipient`.
    //
    // Reverts if the ETH sentinel value is passed.
    //
    // Emits an `InternalBalanceChanged` event.
    //
    //
    // - TRANSFER_EXTERNAL
    // Transfers tokens from `sender` to `recipient`, using the Vault's ERC20 allowance. This is typically used by
    // relayers, as it lets them reuse a user's Vault allowance.
    //
    // Reverts if the ETH sentinel value is passed.
    //
    // Emits an `ExternalBalanceTransfer` event.

    enum UserBalanceOpKind { DEPOSIT_INTERNAL, WITHDRAW_INTERNAL, TRANSFER_INTERNAL, TRANSFER_EXTERNAL }

    /**
     * @dev Emitted when a user's Internal Balance changes, either from calls to `manageUserBalance`, or through
     * interacting with Pools using Internal Balance.
     *
     * Because Internal Balance works exclusively with ERC20 tokens, ETH deposits and withdrawals will use the WETH
     * address.
     */
    event InternalBalanceChanged(address indexed user, IERC20 indexed token, int256 delta);

    /**
     * @dev Emitted when a user's Vault ERC20 allowance is used by the Vault to transfer tokens to an external account.
     */
    event ExternalBalanceTransfer(IERC20 indexed token, address indexed sender, address recipient, uint256 amount);

    // Pools
    //
    // There are three specialization settings for Pools, which allow for cheaper swaps at the cost of reduced
    // functionality:
    //
    //  - General: no specialization, suited for all Pools. IGeneralPool is used for swap request callbacks, passing the
    // balance of all tokens in the Pool. These Pools have the largest swap costs (because of the extra storage reads),
    // which increase with the number of registered tokens.
    //
    //  - Minimal Swap Info: IMinimalSwapInfoPool is used instead of IGeneralPool, which saves gas by only passing the
    // balance of the two tokens involved in the swap. This is suitable for some pricing algorithms, like the weighted
    // constant product one popularized by Balancer V1. Swap costs are smaller compared to general Pools, and are
    // independent of the number of registered tokens.
    //
    //  - Two Token: only allows two tokens to be registered. This achieves the lowest possible swap gas cost. Like
    // minimal swap info Pools, these are called via IMinimalSwapInfoPool.

    enum PoolSpecialization { GENERAL, MINIMAL_SWAP_INFO, TWO_TOKEN }

    /**
     * @dev Registers the caller account as a Pool with a given specialization setting. Returns the Pool's ID, which
     * is used in all Pool-related functions. Pools cannot be deregistered, nor can the Pool's specialization be
     * changed.
     *
     * The caller is expected to be a smart contract that implements either `IGeneralPool` or `IMinimalSwapInfoPool`,
     * depending on the chosen specialization setting. This contract is known as the Pool's contract.
     *
     * Note that the same contract may register itself as multiple Pools with unique Pool IDs, or in other words,
     * multiple Pools may share the same contract.
     *
     * Emits a `PoolRegistered` event.
     */
    function registerPool(PoolSpecialization specialization) external returns (bytes32);

    /**
     * @dev Emitted when a Pool is registered by calling `registerPool`.
     */
    event PoolRegistered(bytes32 indexed poolId, address indexed poolAddress, PoolSpecialization specialization);

    /**
     * @dev Returns a Pool's contract address and specialization setting.
     */
    function getPool(bytes32 poolId) external view returns (address, PoolSpecialization);

    /**
     * @dev Registers `tokens` for the `poolId` Pool. Must be called by the Pool's contract.
     *
     * Pools can only interact with tokens they have registered. Users join a Pool by transferring registered tokens,
     * exit by receiving registered tokens, and can only swap registered tokens.
     *
     * Each token can only be registered once. For Pools with the Two Token specialization, `tokens` must have a length
     * of two, that is, both tokens must be registered in the same `registerTokens` call, and they must be sorted in
     * ascending order.
     *
     * The `tokens` and `assetManagers` arrays must have the same length, and each entry in these indicates the Asset
     * Manager for the corresponding token. Asset Managers can manage a Pool's tokens via `managePoolBalance`,
     * depositing and withdrawing them directly, and can even set their balance to arbitrary amounts. They are therefore
     * expected to be highly secured smart contracts with sound design principles, and the decision to register an
     * Asset Manager should not be made lightly.
     *
     * Pools can choose not to assign an Asset Manager to a given token by passing in the zero address. Once an Asset
     * Manager is set, it cannot be changed except by deregistering the associated token and registering again with a
     * different Asset Manager.
     *
     * Emits a `TokensRegistered` event.
     */
    function registerTokens(
        bytes32 poolId,
        IERC20[] memory tokens,
        address[] memory assetManagers
    ) external;

    /**
     * @dev Emitted when a Pool registers tokens by calling `registerTokens`.
     */
    event TokensRegistered(bytes32 indexed poolId, IERC20[] tokens, address[] assetManagers);

    /**
     * @dev Deregisters `tokens` for the `poolId` Pool. Must be called by the Pool's contract.
     *
     * Only registered tokens (via `registerTokens`) can be deregistered. Additionally, they must have zero total
     * balance. For Pools with the Two Token specialization, `tokens` must have a length of two, that is, both tokens
     * must be deregistered in the same `deregisterTokens` call.
     *
     * A deregistered token can be re-registered later on, possibly with a different Asset Manager.
     *
     * Emits a `TokensDeregistered` event.
     */
    function deregisterTokens(bytes32 poolId, IERC20[] memory tokens) external;

    /**
     * @dev Emitted when a Pool deregisters tokens by calling `deregisterTokens`.
     */
    event TokensDeregistered(bytes32 indexed poolId, IERC20[] tokens);

    /**
     * @dev Returns detailed information for a Pool's registered token.
     *
     * `cash` is the number of tokens the Vault currently holds for the Pool. `managed` is the number of tokens
     * withdrawn and held outside the Vault by the Pool's token Asset Manager. The Pool's total balance for `token`
     * equals the sum of `cash` and `managed`.
     *
     * Internally, `cash` and `managed` are stored using 112 bits. No action can ever cause a Pool's token `cash`,
     * `managed` or `total` balance to be greater than 2^112 - 1.
     *
     * `lastChangeBlock` is the number of the block in which `token`'s total balance was last modified (via either a
     * join, exit, swap, or Asset Manager update). This value is useful to avoid so-called 'sandwich attacks', for
     * example when developing price oracles. A change of zero (e.g. caused by a swap with amount zero) is considered a
     * change for this purpose, and will update `lastChangeBlock`.
     *
     * `assetManager` is the Pool's token Asset Manager.
     */
    function getPoolTokenInfo(bytes32 poolId, IERC20 token)
        external
        view
        returns (
            uint256 cash,
            uint256 managed,
            uint256 lastChangeBlock,
            address assetManager
        );

    /**
     * @dev Returns a Pool's registered tokens, the total balance for each, and the latest block when *any* of
     * the tokens' `balances` changed.
     *
     * The order of the `tokens` array is the same order that will be used in `joinPool`, `exitPool`, as well as in all
     * Pool hooks (where applicable). Calls to `registerTokens` and `deregisterTokens` may change this order.
     *
     * If a Pool only registers tokens once, and these are sorted in ascending order, they will be stored in the same
     * order as passed to `registerTokens`.
     *
     * Total balances include both tokens held by the Vault and those withdrawn by the Pool's Asset Managers. These are
     * the amounts used by joins, exits and swaps. For a detailed breakdown of token balances, use `getPoolTokenInfo`
     * instead.
     */
    function getPoolTokens(bytes32 poolId)
        external
        view
        returns (
            IERC20[] memory tokens,
            uint256[] memory balances,
            uint256 lastChangeBlock
        );

    /**
     * @dev Called by users to join a Pool, which transfers tokens from `sender` into the Pool's balance. This will
     * trigger custom Pool behavior, which will typically grant something in return to `recipient` - often tokenized
     * Pool shares.
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * The `assets` and `maxAmountsIn` arrays must have the same length, and each entry indicates the maximum amount
     * to send for each asset. The amounts to send are decided by the Pool and not the Vault: it just enforces
     * these maximums.
     *
     * If joining a Pool that holds WETH, it is possible to send ETH directly: the Vault will do the wrapping. To enable
     * this mechanism, the IAsset sentinel value (the zero address) must be passed in the `assets` array instead of the
     * WETH address. Note that it is not possible to combine ETH and WETH in the same join. Any excess ETH will be sent
     * back to the caller (not the sender, which is important for relayers).
     *
     * `assets` must have the same length and order as the array returned by `getPoolTokens`. This prevents issues when
     * interacting with Pools that register and deregister tokens frequently. If sending ETH however, the array must be
     * sorted *before* replacing the WETH address with the ETH sentinel value (the zero address), which means the final
     * `assets` array might not be sorted. Pools with no registered tokens cannot be joined.
     *
     * If `fromInternalBalance` is true, the caller's Internal Balance will be preferred: ERC20 transfers will only
     * be made for the difference between the requested amount and Internal Balance (if any). Note that ETH cannot be
     * withdrawn from Internal Balance: attempting to do so will trigger a revert.
     *
     * This causes the Vault to call the `IBasePool.onJoinPool` hook on the Pool's contract, where Pools implement
     * their own custom logic. This typically requires additional information from the user (such as the expected number
     * of Pool shares). This can be encoded in the `userData` argument, which is ignored by the Vault and passed
     * directly to the Pool's contract, as is `recipient`.
     *
     * Emits a `PoolBalanceChanged` event.
     */
    function joinPool(
        bytes32 poolId,
        address sender,
        address recipient,
        JoinPoolRequest memory request
    ) external payable;

    struct JoinPoolRequest {
        IAsset[] assets;
        uint256[] maxAmountsIn;
        bytes userData;
        bool fromInternalBalance;
    }

    /**
     * @dev Called by users to exit a Pool, which transfers tokens from the Pool's balance to `recipient`. This will
     * trigger custom Pool behavior, which will typically ask for something in return from `sender` - often tokenized
     * Pool shares. The amount of tokens that can be withdrawn is limited by the Pool's `cash` balance (see
     * `getPoolTokenInfo`).
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * The `tokens` and `minAmountsOut` arrays must have the same length, and each entry in these indicates the minimum
     * token amount to receive for each token contract. The amounts to send are decided by the Pool and not the Vault:
     * it just enforces these minimums.
     *
     * If exiting a Pool that holds WETH, it is possible to receive ETH directly: the Vault will do the unwrapping. To
     * enable this mechanism, the IAsset sentinel value (the zero address) must be passed in the `assets` array instead
     * of the WETH address. Note that it is not possible to combine ETH and WETH in the same exit.
     *
     * `assets` must have the same length and order as the array returned by `getPoolTokens`. This prevents issues when
     * interacting with Pools that register and deregister tokens frequently. If receiving ETH however, the array must
     * be sorted *before* replacing the WETH address with the ETH sentinel value (the zero address), which means the
     * final `assets` array might not be sorted. Pools with no registered tokens cannot be exited.
     *
     * If `toInternalBalance` is true, the tokens will be deposited to `recipient`'s Internal Balance. Otherwise,
     * an ERC20 transfer will be performed. Note that ETH cannot be deposited to Internal Balance: attempting to
     * do so will trigger a revert.
     *
     * `minAmountsOut` is the minimum amount of tokens the user expects to get out of the Pool, for each token in the
     * `tokens` array. This array must match the Pool's registered tokens.
     *
     * This causes the Vault to call the `IBasePool.onExitPool` hook on the Pool's contract, where Pools implement
     * their own custom logic. This typically requires additional information from the user (such as the expected number
     * of Pool shares to return). This can be encoded in the `userData` argument, which is ignored by the Vault and
     * passed directly to the Pool's contract.
     *
     * Emits a `PoolBalanceChanged` event.
     */
    function exitPool(
        bytes32 poolId,
        address sender,
        address payable recipient,
        ExitPoolRequest memory request
    ) external;

    struct ExitPoolRequest {
        IAsset[] assets;
        uint256[] minAmountsOut;
        bytes userData;
        bool toInternalBalance;
    }

    /**
     * @dev Emitted when a user joins or exits a Pool by calling `joinPool` or `exitPool`, respectively.
     */
    event PoolBalanceChanged(
        bytes32 indexed poolId,
        address indexed liquidityProvider,
        IERC20[] tokens,
        int256[] deltas,
        uint256[] protocolFeeAmounts
    );

    enum PoolBalanceChangeKind { JOIN, EXIT }

    // Swaps
    //
    // Users can swap tokens with Pools by calling the `swap` and `batchSwap` functions. To do this,
    // they need not trust Pool contracts in any way: all security checks are made by the Vault. They must however be
    // aware of the Pools' pricing algorithms in order to estimate the prices Pools will quote.
    //
    // The `swap` function executes a single swap, while `batchSwap` can perform multiple swaps in sequence.
    // In each individual swap, tokens of one kind are sent from the sender to the Pool (this is the 'token in'),
    // and tokens of another kind are sent from the Pool to the recipient in exchange (this is the 'token out').
    // More complex swaps, such as one token in to multiple tokens out can be achieved by batching together
    // individual swaps.
    //
    // There are two swap kinds:
    //  - 'given in' swaps, where the amount of tokens in (sent to the Pool) is known, and the Pool determines (via the
    // `onSwap` hook) the amount of tokens out (to send to the recipient).
    //  - 'given out' swaps, where the amount of tokens out (received from the Pool) is known, and the Pool determines
    // (via the `onSwap` hook) the amount of tokens in (to receive from the sender).
    //
    // Additionally, it is possible to chain swaps using a placeholder input amount, which the Vault replaces with
    // the calculated output of the previous swap. If the previous swap was 'given in', this will be the calculated
    // tokenOut amount. If the previous swap was 'given out', it will use the calculated tokenIn amount. These extended
    // swaps are known as 'multihop' swaps, since they 'hop' through a number of intermediate tokens before arriving at
    // the final intended token.
    //
    // In all cases, tokens are only transferred in and out of the Vault (or withdrawn from and deposited into Internal
    // Balance) after all individual swaps have been completed, and the net token balance change computed. This makes
    // certain swap patterns, such as multihops, or swaps that interact with the same token pair in multiple Pools, cost
    // much less gas than they would otherwise.
    //
    // It also means that under certain conditions it is possible to perform arbitrage by swapping with multiple
    // Pools in a way that results in net token movement out of the Vault (profit), with no tokens being sent in (only
    // updating the Pool's internal accounting).
    //
    // To protect users from front-running or the market changing rapidly, they supply a list of 'limits' for each token
    // involved in the swap, where either the maximum number of tokens to send (by passing a positive value) or the
    // minimum amount of tokens to receive (by passing a negative value) is specified.
    //
    // Additionally, a 'deadline' timestamp can also be provided, forcing the swap to fail if it occurs after
    // this point in time (e.g. if the transaction failed to be included in a block promptly).
    //
    // If interacting with Pools that hold WETH, it is possible to both send and receive ETH directly: the Vault will do
    // the wrapping and unwrapping. To enable this mechanism, the IAsset sentinel value (the zero address) must be
    // passed in the `assets` array instead of the WETH address. Note that it is possible to combine ETH and WETH in the
    // same swap. Any excess ETH will be sent back to the caller (not the sender, which is relevant for relayers).
    //
    // Finally, Internal Balance can be used when either sending or receiving tokens.

    enum SwapKind { GIVEN_IN, GIVEN_OUT }

    /**
     * @dev Performs a swap with a single Pool.
     *
     * If the swap is 'given in' (the number of tokens to send to the Pool is known), it returns the amount of tokens
     * taken from the Pool, which must be greater than or equal to `limit`.
     *
     * If the swap is 'given out' (the number of tokens to take from the Pool is known), it returns the amount of tokens
     * sent to the Pool, which must be less than or equal to `limit`.
     *
     * Internal Balance usage and the recipient are determined by the `funds` struct.
     *
     * Emits a `Swap` event.
     */
    function swap(
        SingleSwap memory singleSwap,
        FundManagement memory funds,
        uint256 limit,
        uint256 deadline
    ) external payable returns (uint256);

    /**
     * @dev Data for a single swap executed by `swap`. `amount` is either `amountIn` or `amountOut` depending on
     * the `kind` value.
     *
     * `assetIn` and `assetOut` are either token addresses, or the IAsset sentinel value for ETH (the zero address).
     * Note that Pools never interact with ETH directly: it will be wrapped to or unwrapped from WETH by the Vault.
     *
     * The `userData` field is ignored by the Vault, but forwarded to the Pool in the `onSwap` hook, and may be
     * used to extend swap behavior.
     */
    struct SingleSwap {
        bytes32 poolId;
        SwapKind kind;
        IAsset assetIn;
        IAsset assetOut;
        uint256 amount;
        bytes userData;
    }

    /**
     * @dev Performs a series of swaps with one or multiple Pools. In each individual swap, the caller determines either
     * the amount of tokens sent to or received from the Pool, depending on the `kind` value.
     *
     * Returns an array with the net Vault asset balance deltas. Positive amounts represent tokens (or ETH) sent to the
     * Vault, and negative amounts represent tokens (or ETH) sent by the Vault. Each delta corresponds to the asset at
     * the same index in the `assets` array.
     *
     * Swaps are executed sequentially, in the order specified by the `swaps` array. Each array element describes a
     * Pool, the token to be sent to this Pool, the token to receive from it, and an amount that is either `amountIn` or
     * `amountOut` depending on the swap kind.
     *
     * Multihop swaps can be executed by passing an `amount` value of zero for a swap. This will cause the amount in/out
     * of the previous swap to be used as the amount in for the current one. In a 'given in' swap, 'tokenIn' must equal
     * the previous swap's `tokenOut`. For a 'given out' swap, `tokenOut` must equal the previous swap's `tokenIn`.
     *
     * The `assets` array contains the addresses of all assets involved in the swaps. These are either token addresses,
     * or the IAsset sentinel value for ETH (the zero address). Each entry in the `swaps` array specifies tokens in and
     * out by referencing an index in `assets`. Note that Pools never interact with ETH directly: it will be wrapped to
     * or unwrapped from WETH by the Vault.
     *
     * Internal Balance usage, sender, and recipient are determined by the `funds` struct. The `limits` array specifies
     * the minimum or maximum amount of each token the vault is allowed to transfer.
     *
     * `batchSwap` can be used to make a single swap, like `swap` does, but doing so requires more gas than the
     * equivalent `swap` call.
     *
     * Emits `Swap` events.
     */
    function batchSwap(
        SwapKind kind,
        BatchSwapStep[] memory swaps,
        IAsset[] memory assets,
        FundManagement memory funds,
        int256[] memory limits,
        uint256 deadline
    ) external payable returns (int256[] memory);

    /**
     * @dev Data for each individual swap executed by `batchSwap`. The asset in and out fields are indexes into the
     * `assets` array passed to that function, and ETH assets are converted to WETH.
     *
     * If `amount` is zero, the multihop mechanism is used to determine the actual amount based on the amount in/out
     * from the previous swap, depending on the swap kind.
     *
     * The `userData` field is ignored by the Vault, but forwarded to the Pool in the `onSwap` hook, and may be
     * used to extend swap behavior.
     */
    struct BatchSwapStep {
        bytes32 poolId;
        uint256 assetInIndex;
        uint256 assetOutIndex;
        uint256 amount;
        bytes userData;
    }

    /**
     * @dev Emitted for each individual swap performed by `swap` or `batchSwap`.
     */
    event Swap(
        bytes32 indexed poolId,
        IERC20 indexed tokenIn,
        IERC20 indexed tokenOut,
        uint256 amountIn,
        uint256 amountOut
    );

    /**
     * @dev All tokens in a swap are either sent from the `sender` account to the Vault, or from the Vault to the
     * `recipient` account.
     *
     * If the caller is not `sender`, it must be an authorized relayer for them.
     *
     * If `fromInternalBalance` is true, the `sender`'s Internal Balance will be preferred, performing an ERC20
     * transfer for the difference between the requested amount and the User's Internal Balance (if any). The `sender`
     * must have allowed the Vault to use their tokens via `IERC20.approve()`. This matches the behavior of
     * `joinPool`.
     *
     * If `toInternalBalance` is true, tokens will be deposited to `recipient`'s internal balance instead of
     * transferred. This matches the behavior of `exitPool`.
     *
     * Note that ETH cannot be deposited to or withdrawn from Internal Balance: attempting to do so will trigger a
     * revert.
     */
    struct FundManagement {
        address sender;
        bool fromInternalBalance;
        address payable recipient;
        bool toInternalBalance;
    }

    /**
     * @dev Simulates a call to `batchSwap`, returning an array of Vault asset deltas. Calls to `swap` cannot be
     * simulated directly, but an equivalent `batchSwap` call can and will yield the exact same result.
     *
     * Each element in the array corresponds to the asset at the same index, and indicates the number of tokens (or ETH)
     * the Vault would take from the sender (if positive) or send to the recipient (if negative). The arguments it
     * receives are the same that an equivalent `batchSwap` call would receive.
     *
     * Unlike `batchSwap`, this function performs no checks on the sender or recipient field in the `funds` struct.
     * This makes it suitable to be called by off-chain applications via eth_call without needing to hold tokens,
     * approve them for the Vault, or even know a user's address.
     *
     * Note that this function is not 'view' (due to implementation details): the client code must explicitly execute
     * eth_call instead of eth_sendTransaction.
     */
    function queryBatchSwap(
        SwapKind kind,
        BatchSwapStep[] memory swaps,
        IAsset[] memory assets,
        FundManagement memory funds
    ) external returns (int256[] memory assetDeltas);

    // Flash Loans

    /**
     * @dev Performs a 'flash loan', sending tokens to `recipient`, executing the `receiveFlashLoan` hook on it,
     * and then reverting unless the tokens plus a proportional protocol fee have been returned.
     *
     * The `tokens` and `amounts` arrays must have the same length, and each entry in these indicates the loan amount
     * for each token contract. `tokens` must be sorted in ascending order.
     *
     * The 'userData' field is ignored by the Vault, and forwarded as-is to `recipient` as part of the
     * `receiveFlashLoan` call.
     *
     * Emits `FlashLoan` events.
     */
    function flashLoan(
        IFlashLoanRecipient recipient,
        IERC20[] memory tokens,
        uint256[] memory amounts,
        bytes memory userData
    ) external;

    /**
     * @dev Emitted for each individual flash loan performed by `flashLoan`.
     */
    event FlashLoan(IFlashLoanRecipient indexed recipient, IERC20 indexed token, uint256 amount, uint256 feeAmount);

    // Asset Management
    //
    // Each token registered for a Pool can be assigned an Asset Manager, which is able to freely withdraw the Pool's
    // tokens from the Vault, deposit them, or assign arbitrary values to its `managed` balance (see
    // `getPoolTokenInfo`). This makes them extremely powerful and dangerous. Even if an Asset Manager only directly
    // controls one of the tokens in a Pool, a malicious manager could set that token's balance to manipulate the
    // prices of the other tokens, and then drain the Pool with swaps. The risk of using Asset Managers is therefore
    // not constrained to the tokens they are managing, but extends to the entire Pool's holdings.
    //
    // However, a properly designed Asset Manager smart contract can be safely used for the Pool's benefit,
    // for example by lending unused tokens out for interest, or using them to participate in voting protocols.
    //
    // This concept is unrelated to the IAsset interface.

    /**
     * @dev Performs a set of Pool balance operations, which may be either withdrawals, deposits or updates.
     *
     * Pool Balance management features batching, which means a single contract call can be used to perform multiple
     * operations of different kinds, with different Pools and tokens, at once.
     *
     * For each operation, the caller must be registered as the Asset Manager for `token` in `poolId`.
     */
    function managePoolBalance(PoolBalanceOp[] memory ops) external;

    struct PoolBalanceOp {
        PoolBalanceOpKind kind;
        bytes32 poolId;
        IERC20 token;
        uint256 amount;
    }

    /**
     * Withdrawals decrease the Pool's cash, but increase its managed balance, leaving the total balance unchanged.
     *
     * Deposits increase the Pool's cash, but decrease its managed balance, leaving the total balance unchanged.
     *
     * Updates don't affect the Pool's cash balance, but because the managed balance changes, it does alter the total.
     * The external amount can be either increased or decreased by this call (i.e., reporting a gain or a loss).
     */
    enum PoolBalanceOpKind { WITHDRAW, DEPOSIT, UPDATE }

    /**
     * @dev Emitted when a Pool's token Asset Manager alters its balance via `managePoolBalance`.
     */
    event PoolBalanceManaged(
        bytes32 indexed poolId,
        address indexed assetManager,
        IERC20 indexed token,
        int256 cashDelta,
        int256 managedDelta
    );

    // Protocol Fees
    //
    // Some operations cause the Vault to collect tokens in the form of protocol fees, which can then be withdrawn by
    // permissioned accounts.
    //
    // There are two kinds of protocol fees:
    //
    //  - flash loan fees: charged on all flash loans, as a percentage of the amounts lent.
    //
    //  - swap fees: a percentage of the fees charged by Pools when performing swaps. For a number of reasons, including
    // swap gas costs and interface simplicity, protocol swap fees are not charged on each individual swap. Rather,
    // Pools are expected to keep track of how much they have charged in swap fees, and pay any outstanding debts to the
    // Vault when they are joined or exited. This prevents users from joining a Pool with unpaid debt, as well as
    // exiting a Pool in debt without first paying their share.

    /**
     * @dev Returns the current protocol fee module.
     */
    function getProtocolFeesCollector() external view returns (IProtocolFeesCollector);

    /**
     * @dev Safety mechanism to pause most Vault operations in the event of an emergency - typically detection of an
     * error in some part of the system.
     *
     * The Vault can only be paused during an initial time period, after which pausing is forever disabled.
     *
     * While the contract is paused, the following features are disabled:
     * - depositing and transferring internal balance
     * - transferring external balance (using the Vault's allowance)
     * - swaps
     * - joining Pools
     * - Asset Manager interactions
     *
     * Internal Balance can still be withdrawn, and Pools exited.
     */
    function setPaused(bool paused) external;

    /**
     * @dev Returns the Vault's WETH instance.
     */
    function WETH() external view returns (IWETH);
    // solhint-disable-previous-line func-name-mixedcase
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/openzeppelin/IERC20.sol";
import "@balancer-labs/v2-interfaces/contracts/vault/IVault.sol";

import "@balancer-labs/v2-solidity-utils/contracts/helpers/InputHelpers.sol";

library PoolRegistrationLib {
    function registerPool(
        IVault vault,
        IVault.PoolSpecialization specialization,
        IERC20[] memory tokens
    ) internal returns (bytes32) {
        return registerPoolWithAssetManagers(vault, specialization, tokens, new address[](tokens.length));
    }

    function registerPoolWithAssetManagers(
        IVault vault,
        IVault.PoolSpecialization specialization,
        IERC20[] memory tokens,
        address[] memory assetManagers
    ) internal returns (bytes32) {
        // The Vault only requires the token list to be ordered for the Two Token Pools specialization. However,
        // to make the developer experience consistent, we are requiring this condition for all the native pools.
        //
        // Note that for Pools which can register and deregister tokens after deployment, this property may not hold
        // as tokens which are added to the Pool after deployment are always added to the end of the array.
        InputHelpers.ensureArrayIsSorted(tokens);

        return _registerPool(vault, specialization, tokens, assetManagers);
    }

    function registerComposablePool(
        IVault vault,
        IVault.PoolSpecialization specialization,
        IERC20[] memory tokens,
        address[] memory assetManagers
    ) internal returns (bytes32) {
        // The Vault only requires the token list to be ordered for the Two Token Pools specialization. However,
        // to make the developer experience consistent, we are requiring this condition for all the native pools.
        //
        // Note that for Pools which can register and deregister tokens after deployment, this property may not hold
        // as tokens which are added to the Pool after deployment are always added to the end of the array.
        InputHelpers.ensureArrayIsSorted(tokens);

        IERC20[] memory composableTokens = new IERC20[](tokens.length + 1);
        // We insert the Pool's BPT address into the first position.
        // This allows us to know the position of the BPT token in the tokens array without explicitly tracking it.
        // When deregistering a token, the token at the end of the array is moved into the index of the deregistered
        // token, changing its index. By placing BPT at the beginning of the tokens array we can be sure that its index
        // will never change unless it is deregistered itself (something which composable pools must prevent anyway).
        composableTokens[0] = IERC20(address(this));
        for (uint256 i = 0; i < tokens.length; i++) {
            composableTokens[i + 1] = tokens[i];
        }

        address[] memory composableAssetManagers = new address[](assetManagers.length + 1);
        // We do not allow an asset manager for the Pool's BPT.
        composableAssetManagers[0] = address(0);
        for (uint256 i = 0; i < assetManagers.length; i++) {
            composableAssetManagers[i + 1] = assetManagers[i];
        }
        return _registerPool(vault, specialization, composableTokens, composableAssetManagers);
    }

    function _registerPool(
        IVault vault,
        IVault.PoolSpecialization specialization,
        IERC20[] memory tokens,
        address[] memory assetManagers
    ) private returns (bytes32) {
        bytes32 poolId = vault.registerPool(specialization);

        // We don't need to check that tokens and assetManagers have the same length, since the Vault already performs
        // that check.
        vault.registerTokens(poolId, tokens, assetManagers);

        return poolId;
    }

    function registerToken(
        IVault vault,
        bytes32 poolId,
        IERC20 token,
        address assetManager
    ) internal {
        IERC20[] memory tokens = new IERC20[](1);
        tokens[0] = token;

        address[] memory assetManagers = new address[](1);
        assetManagers[0] = assetManager;

        vault.registerTokens(poolId, tokens, assetManagers);
    }

    function deregisterToken(
        IVault vault,
        bytes32 poolId,
        IERC20 token
    ) internal {
        IERC20[] memory tokens = new IERC20[](1);
        tokens[0] = token;

        vault.deregisterTokens(poolId, tokens);
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/openzeppelin/IERC20.sol";
import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

library InputHelpers {
    function ensureInputLengthMatch(uint256 a, uint256 b) internal pure {
        _require(a == b, Errors.INPUT_LENGTH_MISMATCH);
    }

    function ensureInputLengthMatch(
        uint256 a,
        uint256 b,
        uint256 c
    ) internal pure {
        _require(a == b && b == c, Errors.INPUT_LENGTH_MISMATCH);
    }

    function ensureArrayIsSorted(IERC20[] memory array) internal pure {
        address[] memory addressArray;
        // solhint-disable-next-line no-inline-assembly
        assembly {
            addressArray := array
        }
        ensureArrayIsSorted(addressArray);
    }

    function ensureArrayIsSorted(address[] memory array) internal pure {
        if (array.length < 2) {
            return;
        }

        address previous = array[0];
        for (uint256 i = 1; i < array.length; ++i) {
            address current = array[i];
            _require(previous < current, Errors.UNSORTED_ARRAY);
            previous = current;
        }
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

import "../math/Math.sol";

/**
 * @dev Library for encoding and decoding values stored inside a 256 bit word. Typically used to pack multiple values in
 * a single storage slot, saving gas by performing less storage accesses.
 *
 * Each value is defined by its size and the least significant bit in the word, also known as offset. For example, two
 * 128 bit values may be encoded in a word by assigning one an offset of 0, and the other an offset of 128.
 *
 * We could use Solidity structs to pack values together in a single storage slot instead of relying on a custom and
 * error-prone library, but unfortunately Solidity only allows for structs to live in either storage, calldata or
 * memory. Because a memory struct uses not just memory but also a slot in the stack (to store its memory location),
 * using memory for word-sized values (i.e. of 256 bits or less) is strictly less gas performant, and doesn't even
 * prevent stack-too-deep issues. This is compounded by the fact that Balancer contracts typically are memory-intensive,
 * and the cost of accesing memory increases quadratically with the number of allocated words. Manual packing and
 * unpacking is therefore the preferred approach.
 */
library WordCodec {
    // solhint-disable no-inline-assembly

    // Masks are values with the least significant N bits set. They can be used to extract an encoded value from a word,
    // or to insert a new one replacing the old.
    uint256 private constant _MASK_1 = 2**(1) - 1;
    uint256 private constant _MASK_192 = 2**(192) - 1;

    // In-place insertion

    /**
     * @dev Inserts an unsigned integer of bitLength, shifted by an offset, into a 256 bit word,
     * replacing the old value. Returns the new word.
     */
    function insertUint(
        bytes32 word,
        uint256 value,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (bytes32 result) {
        _validateEncodingParams(value, offset, bitLength);
        // Equivalent to:
        // uint256 mask = (1 << bitLength) - 1;
        // bytes32 clearedWord = bytes32(uint256(word) & ~(mask << offset));
        // result = clearedWord | bytes32(value << offset);
        assembly {
            let mask := sub(shl(bitLength, 1), 1)
            let clearedWord := and(word, not(shl(offset, mask)))
            result := or(clearedWord, shl(offset, value))
        }
    }

    /**
     * @dev Inserts a signed integer shifted by an offset into a 256 bit word, replacing the old value. Returns
     * the new word.
     *
     * Assumes `value` can be represented using `bitLength` bits.
     */
    function insertInt(
        bytes32 word,
        int256 value,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (bytes32) {
        _validateEncodingParams(value, offset, bitLength);

        uint256 mask = (1 << bitLength) - 1;
        bytes32 clearedWord = bytes32(uint256(word) & ~(mask << offset));
        // Integer values need masking to remove the upper bits of negative values.
        return clearedWord | bytes32((uint256(value) & mask) << offset);
    }

    // Encoding

    /**
     * @dev Encodes an unsigned integer shifted by an offset. Ensures value fits within
     * `bitLength` bits.
     *
     * The return value can be ORed bitwise with other encoded values to form a 256 bit word.
     */
    function encodeUint(
        uint256 value,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (bytes32) {
        _validateEncodingParams(value, offset, bitLength);

        return bytes32(value << offset);
    }

    /**
     * @dev Encodes a signed integer shifted by an offset.
     *
     * The return value can be ORed bitwise with other encoded values to form a 256 bit word.
     */
    function encodeInt(
        int256 value,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (bytes32) {
        _validateEncodingParams(value, offset, bitLength);

        uint256 mask = (1 << bitLength) - 1;
        // Integer values need masking to remove the upper bits of negative values.
        return bytes32((uint256(value) & mask) << offset);
    }

    // Decoding

    /**
     * @dev Decodes and returns an unsigned integer with `bitLength` bits, shifted by an offset, from a 256 bit word.
     */
    function decodeUint(
        bytes32 word,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (uint256 result) {
        // Equivalent to:
        // result = uint256(word >> offset) & ((1 << bitLength) - 1);
        assembly {
            result := and(shr(offset, word), sub(shl(bitLength, 1), 1))
        }
    }

    /**
     * @dev Decodes and returns a signed integer with `bitLength` bits, shifted by an offset, from a 256 bit word.
     */
    function decodeInt(
        bytes32 word,
        uint256 offset,
        uint256 bitLength
    ) internal pure returns (int256 result) {
        int256 maxInt = int256((1 << (bitLength - 1)) - 1);
        uint256 mask = (1 << bitLength) - 1;

        int256 value = int256(uint256(word >> offset) & mask);
        // In case the decoded value is greater than the max positive integer that can be represented with bitLength
        // bits, we know it was originally a negative integer. Therefore, we mask it to restore the sign in the 256 bit
        // representation.
        //
        // Equivalent to:
        // result = value > maxInt ? (value | int256(~mask)) : value;
        assembly {
            result := or(mul(gt(value, maxInt), not(mask)), value)
        }
    }

    // Special cases

    /**
     * @dev Decodes and returns a boolean shifted by an offset from a 256 bit word.
     */
    function decodeBool(bytes32 word, uint256 offset) internal pure returns (bool result) {
        // Equivalent to:
        // result = (uint256(word >> offset) & 1) == 1;
        assembly {
            result := and(shr(offset, word), 1)
        }
    }

    /**
     * @dev Inserts a 192 bit value shifted by an offset into a 256 bit word, replacing the old value.
     * Returns the new word.
     *
     * Assumes `value` can be represented using 192 bits.
     */
    function insertBits192(
        bytes32 word,
        bytes32 value,
        uint256 offset
    ) internal pure returns (bytes32) {
        bytes32 clearedWord = bytes32(uint256(word) & ~(_MASK_192 << offset));
        return clearedWord | bytes32((uint256(value) & _MASK_192) << offset);
    }

    /**
     * @dev Inserts a boolean value shifted by an offset into a 256 bit word, replacing the old value. Returns the new
     * word.
     */
    function insertBool(
        bytes32 word,
        bool value,
        uint256 offset
    ) internal pure returns (bytes32 result) {
        // Equivalent to:
        // bytes32 clearedWord = bytes32(uint256(word) & ~(1 << offset));
        // bytes32 referenceInsertBool = clearedWord | bytes32(uint256(value ? 1 : 0) << offset);
        assembly {
            let clearedWord := and(word, not(shl(offset, 1)))
            result := or(clearedWord, shl(offset, value))
        }
    }

    // Helpers

    function _validateEncodingParams(
        uint256 value,
        uint256 offset,
        uint256 bitLength
    ) private pure {
        _require(offset < 256, Errors.OUT_OF_BOUNDS);
        // We never accept 256 bit values (which would make the codec pointless), and the larger the offset the smaller
        // the maximum bit length.
        _require(bitLength >= 1 && bitLength <= Math.min(255, 256 - offset), Errors.OUT_OF_BOUNDS);

        // Testing unsigned values for size is straightforward: their upper bits must be cleared.
        _require(value >> bitLength == 0, Errors.CODEC_OVERFLOW);
    }

    function _validateEncodingParams(
        int256 value,
        uint256 offset,
        uint256 bitLength
    ) private pure {
        _require(offset < 256, Errors.OUT_OF_BOUNDS);
        // We never accept 256 bit values (which would make the codec pointless), and the larger the offset the smaller
        // the maximum bit length.
        _require(bitLength >= 1 && bitLength <= Math.min(255, 256 - offset), Errors.OUT_OF_BOUNDS);

        // Testing signed values for size is a bit more involved.
        if (value >= 0) {
            // For positive values, we can simply check that the upper bits are clear. Notice we remove one bit from the
            // length for the sign bit.
            _require(value >> (bitLength - 1) == 0, Errors.CODEC_OVERFLOW);
        } else {
            // Negative values can receive the same treatment by making them positive, with the caveat that the range
            // for negative values in two's complement supports one more value than for the positive case.
            _require(Math.abs(value + 1) >> (bitLength - 1) == 0, Errors.CODEC_OVERFLOW);
        }
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

import "./LogExpMath.sol";

/* solhint-disable private-vars-leading-underscore */

library FixedPoint {
    // solhint-disable no-inline-assembly

    uint256 internal constant ONE = 1e18; // 18 decimal places
    uint256 internal constant TWO = 2 * ONE;
    uint256 internal constant FOUR = 4 * ONE;
    uint256 internal constant MAX_POW_RELATIVE_ERROR = 10000; // 10^(-14)

    // Minimum base for the power function when the exponent is 'free' (larger than ONE).
    uint256 internal constant MIN_POW_BASE_FREE_EXPONENT = 0.7e18;

    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        // Fixed Point addition is the same as regular checked addition

        uint256 c = a + b;
        _require(c >= a, Errors.ADD_OVERFLOW);
        return c;
    }

    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        // Fixed Point addition is the same as regular checked addition

        _require(b <= a, Errors.SUB_OVERFLOW);
        uint256 c = a - b;
        return c;
    }

    function mulDown(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 product = a * b;
        _require(a == 0 || product / a == b, Errors.MUL_OVERFLOW);

        return product / ONE;
    }

    function mulUp(uint256 a, uint256 b) internal pure returns (uint256 result) {
        uint256 product = a * b;
        _require(a == 0 || product / a == b, Errors.MUL_OVERFLOW);

        // The traditional divUp formula is:
        // divUp(x, y) := (x + y - 1) / y
        // To avoid intermediate overflow in the addition, we distribute the division and get:
        // divUp(x, y) := (x - 1) / y + 1
        // Note that this requires x != 0, if x == 0 then the result is zero
        //
        // Equivalent to:
        // result = product == 0 ? 0 : ((product - 1) / FixedPoint.ONE) + 1;
        assembly {
            result := mul(iszero(iszero(product)), add(div(sub(product, 1), ONE), 1))
        }
    }

    function divDown(uint256 a, uint256 b) internal pure returns (uint256) {
        _require(b != 0, Errors.ZERO_DIVISION);

        uint256 aInflated = a * ONE;
        _require(a == 0 || aInflated / a == ONE, Errors.DIV_INTERNAL); // mul overflow

        return aInflated / b;
    }

    function divUp(uint256 a, uint256 b) internal pure returns (uint256 result) {
        _require(b != 0, Errors.ZERO_DIVISION);

        uint256 aInflated = a * ONE;
        _require(a == 0 || aInflated / a == ONE, Errors.DIV_INTERNAL); // mul overflow

        // The traditional divUp formula is:
        // divUp(x, y) := (x + y - 1) / y
        // To avoid intermediate overflow in the addition, we distribute the division and get:
        // divUp(x, y) := (x - 1) / y + 1
        // Note that this requires x != 0, if x == 0 then the result is zero
        //
        // Equivalent to:
        // result = a == 0 ? 0 : (a * FixedPoint.ONE - 1) / b + 1;
        assembly {
            result := mul(iszero(iszero(aInflated)), add(div(sub(aInflated, 1), b), 1))
        }
    }

    /**
     * @dev Returns x^y, assuming both are fixed point numbers, rounding down. The result is guaranteed to not be above
     * the true value (that is, the error function expected - actual is always positive).
     */
    function powDown(uint256 x, uint256 y) internal pure returns (uint256) {
        // Optimize for when y equals 1.0, 2.0 or 4.0, as those are very simple to implement and occur often in 50/50
        // and 80/20 Weighted Pools
        if (y == ONE) {
            return x;
        } else if (y == TWO) {
            return mulDown(x, x);
        } else if (y == FOUR) {
            uint256 square = mulDown(x, x);
            return mulDown(square, square);
        } else {
            uint256 raw = LogExpMath.pow(x, y);
            uint256 maxError = add(mulUp(raw, MAX_POW_RELATIVE_ERROR), 1);

            if (raw < maxError) {
                return 0;
            } else {
                return sub(raw, maxError);
            }
        }
    }

    /**
     * @dev Returns x^y, assuming both are fixed point numbers, rounding up. The result is guaranteed to not be below
     * the true value (that is, the error function expected - actual is always negative).
     */
    function powUp(uint256 x, uint256 y) internal pure returns (uint256) {
        // Optimize for when y equals 1.0, 2.0 or 4.0, as those are very simple to implement and occur often in 50/50
        // and 80/20 Weighted Pools
        if (y == ONE) {
            return x;
        } else if (y == TWO) {
            return mulUp(x, x);
        } else if (y == FOUR) {
            uint256 square = mulUp(x, x);
            return mulUp(square, square);
        } else {
            uint256 raw = LogExpMath.pow(x, y);
            uint256 maxError = add(mulUp(raw, MAX_POW_RELATIVE_ERROR), 1);

            return add(raw, maxError);
        }
    }

    /**
     * @dev Returns the complement of a value (1 - x), capped to 0 if x is larger than 1.
     *
     * Useful when computing the complement for values with some level of relative error, as it strips this error and
     * prevents intermediate negative values.
     */
    function complement(uint256 x) internal pure returns (uint256 result) {
        // Equivalent to:
        // result = (x < ONE) ? (ONE - x) : 0;
        assembly {
            result := mul(lt(x, ONE), sub(ONE, x))
        }
    }
}

// SPDX-License-Identifier: MIT
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
// documentation files (the “Software”), to deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
// Software.

// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

/* solhint-disable */

/**
 * @dev Exponentiation and logarithm functions for 18 decimal fixed point numbers (both base and exponent/argument).
 *
 * Exponentiation and logarithm with arbitrary bases (x^y and log_x(y)) are implemented by conversion to natural
 * exponentiation and logarithm (where the base is Euler's number).
 *
 * @author Fernando Martinelli - @fernandomartinelli
 * @author Sergio Yuhjtman - @sergioyuhjtman
 * @author Daniel Fernandez - @dmf7z
 */
library LogExpMath {
    // All fixed point multiplications and divisions are inlined. This means we need to divide by ONE when multiplying
    // two numbers, and multiply by ONE when dividing them.

    // All arguments and return values are 18 decimal fixed point numbers.
    int256 constant ONE_18 = 1e18;

    // Internally, intermediate values are computed with higher precision as 20 decimal fixed point numbers, and in the
    // case of ln36, 36 decimals.
    int256 constant ONE_20 = 1e20;
    int256 constant ONE_36 = 1e36;

    // The domain of natural exponentiation is bound by the word size and number of decimals used.
    //
    // Because internally the result will be stored using 20 decimals, the largest possible result is
    // (2^255 - 1) / 10^20, which makes the largest exponent ln((2^255 - 1) / 10^20) = 130.700829182905140221.
    // The smallest possible result is 10^(-18), which makes largest negative argument
    // ln(10^(-18)) = -41.446531673892822312.
    // We use 130.0 and -41.0 to have some safety margin.
    int256 constant MAX_NATURAL_EXPONENT = 130e18;
    int256 constant MIN_NATURAL_EXPONENT = -41e18;

    // Bounds for ln_36's argument. Both ln(0.9) and ln(1.1) can be represented with 36 decimal places in a fixed point
    // 256 bit integer.
    int256 constant LN_36_LOWER_BOUND = ONE_18 - 1e17;
    int256 constant LN_36_UPPER_BOUND = ONE_18 + 1e17;

    uint256 constant MILD_EXPONENT_BOUND = 2**254 / uint256(ONE_20);

    // 18 decimal constants
    int256 constant x0 = 128000000000000000000; // 2ˆ7
    int256 constant a0 = 38877084059945950922200000000000000000000000000000000000; // eˆ(x0) (no decimals)
    int256 constant x1 = 64000000000000000000; // 2ˆ6
    int256 constant a1 = 6235149080811616882910000000; // eˆ(x1) (no decimals)

    // 20 decimal constants
    int256 constant x2 = 3200000000000000000000; // 2ˆ5
    int256 constant a2 = 7896296018268069516100000000000000; // eˆ(x2)
    int256 constant x3 = 1600000000000000000000; // 2ˆ4
    int256 constant a3 = 888611052050787263676000000; // eˆ(x3)
    int256 constant x4 = 800000000000000000000; // 2ˆ3
    int256 constant a4 = 298095798704172827474000; // eˆ(x4)
    int256 constant x5 = 400000000000000000000; // 2ˆ2
    int256 constant a5 = 5459815003314423907810; // eˆ(x5)
    int256 constant x6 = 200000000000000000000; // 2ˆ1
    int256 constant a6 = 738905609893065022723; // eˆ(x6)
    int256 constant x7 = 100000000000000000000; // 2ˆ0
    int256 constant a7 = 271828182845904523536; // eˆ(x7)
    int256 constant x8 = 50000000000000000000; // 2ˆ-1
    int256 constant a8 = 164872127070012814685; // eˆ(x8)
    int256 constant x9 = 25000000000000000000; // 2ˆ-2
    int256 constant a9 = 128402541668774148407; // eˆ(x9)
    int256 constant x10 = 12500000000000000000; // 2ˆ-3
    int256 constant a10 = 113314845306682631683; // eˆ(x10)
    int256 constant x11 = 6250000000000000000; // 2ˆ-4
    int256 constant a11 = 106449445891785942956; // eˆ(x11)

    /**
     * @dev Exponentiation (x^y) with unsigned 18 decimal fixed point base and exponent.
     *
     * Reverts if ln(x) * y is smaller than `MIN_NATURAL_EXPONENT`, or larger than `MAX_NATURAL_EXPONENT`.
     */
    function pow(uint256 x, uint256 y) internal pure returns (uint256) {
        if (y == 0) {
            // We solve the 0^0 indetermination by making it equal one.
            return uint256(ONE_18);
        }

        if (x == 0) {
            return 0;
        }

        // Instead of computing x^y directly, we instead rely on the properties of logarithms and exponentiation to
        // arrive at that result. In particular, exp(ln(x)) = x, and ln(x^y) = y * ln(x). This means
        // x^y = exp(y * ln(x)).

        // The ln function takes a signed value, so we need to make sure x fits in the signed 256 bit range.
        _require(x >> 255 == 0, Errors.X_OUT_OF_BOUNDS);
        int256 x_int256 = int256(x);

        // We will compute y * ln(x) in a single step. Depending on the value of x, we can either use ln or ln_36. In
        // both cases, we leave the division by ONE_18 (due to fixed point multiplication) to the end.

        // This prevents y * ln(x) from overflowing, and at the same time guarantees y fits in the signed 256 bit range.
        _require(y < MILD_EXPONENT_BOUND, Errors.Y_OUT_OF_BOUNDS);
        int256 y_int256 = int256(y);

        int256 logx_times_y;
        if (LN_36_LOWER_BOUND < x_int256 && x_int256 < LN_36_UPPER_BOUND) {
            int256 ln_36_x = _ln_36(x_int256);

            // ln_36_x has 36 decimal places, so multiplying by y_int256 isn't as straightforward, since we can't just
            // bring y_int256 to 36 decimal places, as it might overflow. Instead, we perform two 18 decimal
            // multiplications and add the results: one with the first 18 decimals of ln_36_x, and one with the
            // (downscaled) last 18 decimals.
            logx_times_y = ((ln_36_x / ONE_18) * y_int256 + ((ln_36_x % ONE_18) * y_int256) / ONE_18);
        } else {
            logx_times_y = _ln(x_int256) * y_int256;
        }
        logx_times_y /= ONE_18;

        // Finally, we compute exp(y * ln(x)) to arrive at x^y
        _require(
            MIN_NATURAL_EXPONENT <= logx_times_y && logx_times_y <= MAX_NATURAL_EXPONENT,
            Errors.PRODUCT_OUT_OF_BOUNDS
        );

        return uint256(exp(logx_times_y));
    }

    /**
     * @dev Natural exponentiation (e^x) with signed 18 decimal fixed point exponent.
     *
     * Reverts if `x` is smaller than MIN_NATURAL_EXPONENT, or larger than `MAX_NATURAL_EXPONENT`.
     */
    function exp(int256 x) internal pure returns (int256) {
        _require(x >= MIN_NATURAL_EXPONENT && x <= MAX_NATURAL_EXPONENT, Errors.INVALID_EXPONENT);

        if (x < 0) {
            // We only handle positive exponents: e^(-x) is computed as 1 / e^x. We can safely make x positive since it
            // fits in the signed 256 bit range (as it is larger than MIN_NATURAL_EXPONENT).
            // Fixed point division requires multiplying by ONE_18.
            return ((ONE_18 * ONE_18) / exp(-x));
        }

        // First, we use the fact that e^(x+y) = e^x * e^y to decompose x into a sum of powers of two, which we call x_n,
        // where x_n == 2^(7 - n), and e^x_n = a_n has been precomputed. We choose the first x_n, x0, to equal 2^7
        // because all larger powers are larger than MAX_NATURAL_EXPONENT, and therefore not present in the
        // decomposition.
        // At the end of this process we will have the product of all e^x_n = a_n that apply, and the remainder of this
        // decomposition, which will be lower than the smallest x_n.
        // exp(x) = k_0 * a_0 * k_1 * a_1 * ... + k_n * a_n * exp(remainder), where each k_n equals either 0 or 1.
        // We mutate x by subtracting x_n, making it the remainder of the decomposition.

        // The first two a_n (e^(2^7) and e^(2^6)) are too large if stored as 18 decimal numbers, and could cause
        // intermediate overflows. Instead we store them as plain integers, with 0 decimals.
        // Additionally, x0 + x1 is larger than MAX_NATURAL_EXPONENT, which means they will not both be present in the
        // decomposition.

        // For each x_n, we test if that term is present in the decomposition (if x is larger than it), and if so deduct
        // it and compute the accumulated product.

        int256 firstAN;
        if (x >= x0) {
            x -= x0;
            firstAN = a0;
        } else if (x >= x1) {
            x -= x1;
            firstAN = a1;
        } else {
            firstAN = 1; // One with no decimal places
        }

        // We now transform x into a 20 decimal fixed point number, to have enhanced precision when computing the
        // smaller terms.
        x *= 100;

        // `product` is the accumulated product of all a_n (except a0 and a1), which starts at 20 decimal fixed point
        // one. Recall that fixed point multiplication requires dividing by ONE_20.
        int256 product = ONE_20;

        if (x >= x2) {
            x -= x2;
            product = (product * a2) / ONE_20;
        }
        if (x >= x3) {
            x -= x3;
            product = (product * a3) / ONE_20;
        }
        if (x >= x4) {
            x -= x4;
            product = (product * a4) / ONE_20;
        }
        if (x >= x5) {
            x -= x5;
            product = (product * a5) / ONE_20;
        }
        if (x >= x6) {
            x -= x6;
            product = (product * a6) / ONE_20;
        }
        if (x >= x7) {
            x -= x7;
            product = (product * a7) / ONE_20;
        }
        if (x >= x8) {
            x -= x8;
            product = (product * a8) / ONE_20;
        }
        if (x >= x9) {
            x -= x9;
            product = (product * a9) / ONE_20;
        }

        // x10 and x11 are unnecessary here since we have high enough precision already.

        // Now we need to compute e^x, where x is small (in particular, it is smaller than x9). We use the Taylor series
        // expansion for e^x: 1 + x + (x^2 / 2!) + (x^3 / 3!) + ... + (x^n / n!).

        int256 seriesSum = ONE_20; // The initial one in the sum, with 20 decimal places.
        int256 term; // Each term in the sum, where the nth term is (x^n / n!).

        // The first term is simply x.
        term = x;
        seriesSum += term;

        // Each term (x^n / n!) equals the previous one times x, divided by n. Since x is a fixed point number,
        // multiplying by it requires dividing by ONE_20, but dividing by the non-fixed point n values does not.

        term = ((term * x) / ONE_20) / 2;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 3;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 4;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 5;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 6;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 7;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 8;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 9;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 10;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 11;
        seriesSum += term;

        term = ((term * x) / ONE_20) / 12;
        seriesSum += term;

        // 12 Taylor terms are sufficient for 18 decimal precision.

        // We now have the first a_n (with no decimals), and the product of all other a_n present, and the Taylor
        // approximation of the exponentiation of the remainder (both with 20 decimals). All that remains is to multiply
        // all three (one 20 decimal fixed point multiplication, dividing by ONE_20, and one integer multiplication),
        // and then drop two digits to return an 18 decimal value.

        return (((product * seriesSum) / ONE_20) * firstAN) / 100;
    }

    /**
     * @dev Logarithm (log(arg, base), with signed 18 decimal fixed point base and argument.
     */
    function log(int256 arg, int256 base) internal pure returns (int256) {
        // This performs a simple base change: log(arg, base) = ln(arg) / ln(base).

        // Both logBase and logArg are computed as 36 decimal fixed point numbers, either by using ln_36, or by
        // upscaling.

        int256 logBase;
        if (LN_36_LOWER_BOUND < base && base < LN_36_UPPER_BOUND) {
            logBase = _ln_36(base);
        } else {
            logBase = _ln(base) * ONE_18;
        }

        int256 logArg;
        if (LN_36_LOWER_BOUND < arg && arg < LN_36_UPPER_BOUND) {
            logArg = _ln_36(arg);
        } else {
            logArg = _ln(arg) * ONE_18;
        }

        // When dividing, we multiply by ONE_18 to arrive at a result with 18 decimal places
        return (logArg * ONE_18) / logBase;
    }

    /**
     * @dev Natural logarithm (ln(a)) with signed 18 decimal fixed point argument.
     */
    function ln(int256 a) internal pure returns (int256) {
        // The real natural logarithm is not defined for negative numbers or zero.
        _require(a > 0, Errors.OUT_OF_BOUNDS);
        if (LN_36_LOWER_BOUND < a && a < LN_36_UPPER_BOUND) {
            return _ln_36(a) / ONE_18;
        } else {
            return _ln(a);
        }
    }

    /**
     * @dev Internal natural logarithm (ln(a)) with signed 18 decimal fixed point argument.
     */
    function _ln(int256 a) private pure returns (int256) {
        if (a < ONE_18) {
            // Since ln(a^k) = k * ln(a), we can compute ln(a) as ln(a) = ln((1/a)^(-1)) = - ln((1/a)). If a is less
            // than one, 1/a will be greater than one, and this if statement will not be entered in the recursive call.
            // Fixed point division requires multiplying by ONE_18.
            return (-_ln((ONE_18 * ONE_18) / a));
        }

        // First, we use the fact that ln^(a * b) = ln(a) + ln(b) to decompose ln(a) into a sum of powers of two, which
        // we call x_n, where x_n == 2^(7 - n), which are the natural logarithm of precomputed quantities a_n (that is,
        // ln(a_n) = x_n). We choose the first x_n, x0, to equal 2^7 because the exponential of all larger powers cannot
        // be represented as 18 fixed point decimal numbers in 256 bits, and are therefore larger than a.
        // At the end of this process we will have the sum of all x_n = ln(a_n) that apply, and the remainder of this
        // decomposition, which will be lower than the smallest a_n.
        // ln(a) = k_0 * x_0 + k_1 * x_1 + ... + k_n * x_n + ln(remainder), where each k_n equals either 0 or 1.
        // We mutate a by subtracting a_n, making it the remainder of the decomposition.

        // For reasons related to how `exp` works, the first two a_n (e^(2^7) and e^(2^6)) are not stored as fixed point
        // numbers with 18 decimals, but instead as plain integers with 0 decimals, so we need to multiply them by
        // ONE_18 to convert them to fixed point.
        // For each a_n, we test if that term is present in the decomposition (if a is larger than it), and if so divide
        // by it and compute the accumulated sum.

        int256 sum = 0;
        if (a >= a0 * ONE_18) {
            a /= a0; // Integer, not fixed point division
            sum += x0;
        }

        if (a >= a1 * ONE_18) {
            a /= a1; // Integer, not fixed point division
            sum += x1;
        }

        // All other a_n and x_n are stored as 20 digit fixed point numbers, so we convert the sum and a to this format.
        sum *= 100;
        a *= 100;

        // Because further a_n are  20 digit fixed point numbers, we multiply by ONE_20 when dividing by them.

        if (a >= a2) {
            a = (a * ONE_20) / a2;
            sum += x2;
        }

        if (a >= a3) {
            a = (a * ONE_20) / a3;
            sum += x3;
        }

        if (a >= a4) {
            a = (a * ONE_20) / a4;
            sum += x4;
        }

        if (a >= a5) {
            a = (a * ONE_20) / a5;
            sum += x5;
        }

        if (a >= a6) {
            a = (a * ONE_20) / a6;
            sum += x6;
        }

        if (a >= a7) {
            a = (a * ONE_20) / a7;
            sum += x7;
        }

        if (a >= a8) {
            a = (a * ONE_20) / a8;
            sum += x8;
        }

        if (a >= a9) {
            a = (a * ONE_20) / a9;
            sum += x9;
        }

        if (a >= a10) {
            a = (a * ONE_20) / a10;
            sum += x10;
        }

        if (a >= a11) {
            a = (a * ONE_20) / a11;
            sum += x11;
        }

        // a is now a small number (smaller than a_11, which roughly equals 1.06). This means we can use a Taylor series
        // that converges rapidly for values of `a` close to one - the same one used in ln_36.
        // Let z = (a - 1) / (a + 1).
        // ln(a) = 2 * (z + z^3 / 3 + z^5 / 5 + z^7 / 7 + ... + z^(2 * n + 1) / (2 * n + 1))

        // Recall that 20 digit fixed point division requires multiplying by ONE_20, and multiplication requires
        // division by ONE_20.
        int256 z = ((a - ONE_20) * ONE_20) / (a + ONE_20);
        int256 z_squared = (z * z) / ONE_20;

        // num is the numerator of the series: the z^(2 * n + 1) term
        int256 num = z;

        // seriesSum holds the accumulated sum of each term in the series, starting with the initial z
        int256 seriesSum = num;

        // In each step, the numerator is multiplied by z^2
        num = (num * z_squared) / ONE_20;
        seriesSum += num / 3;

        num = (num * z_squared) / ONE_20;
        seriesSum += num / 5;

        num = (num * z_squared) / ONE_20;
        seriesSum += num / 7;

        num = (num * z_squared) / ONE_20;
        seriesSum += num / 9;

        num = (num * z_squared) / ONE_20;
        seriesSum += num / 11;

        // 6 Taylor terms are sufficient for 36 decimal precision.

        // Finally, we multiply by 2 (non fixed point) to compute ln(remainder)
        seriesSum *= 2;

        // We now have the sum of all x_n present, and the Taylor approximation of the logarithm of the remainder (both
        // with 20 decimals). All that remains is to sum these two, and then drop two digits to return a 18 decimal
        // value.

        return (sum + seriesSum) / 100;
    }

    /**
     * @dev Intrnal high precision (36 decimal places) natural logarithm (ln(x)) with signed 18 decimal fixed point argument,
     * for x close to one.
     *
     * Should only be used if x is between LN_36_LOWER_BOUND and LN_36_UPPER_BOUND.
     */
    function _ln_36(int256 x) private pure returns (int256) {
        // Since ln(1) = 0, a value of x close to one will yield a very small result, which makes using 36 digits
        // worthwhile.

        // First, we transform x to a 36 digit fixed point value.
        x *= ONE_18;

        // We will use the following Taylor expansion, which converges very rapidly. Let z = (x - 1) / (x + 1).
        // ln(x) = 2 * (z + z^3 / 3 + z^5 / 5 + z^7 / 7 + ... + z^(2 * n + 1) / (2 * n + 1))

        // Recall that 36 digit fixed point division requires multiplying by ONE_36, and multiplication requires
        // division by ONE_36.
        int256 z = ((x - ONE_36) * ONE_36) / (x + ONE_36);
        int256 z_squared = (z * z) / ONE_36;

        // num is the numerator of the series: the z^(2 * n + 1) term
        int256 num = z;

        // seriesSum holds the accumulated sum of each term in the series, starting with the initial z
        int256 seriesSum = num;

        // In each step, the numerator is multiplied by z^2
        num = (num * z_squared) / ONE_36;
        seriesSum += num / 3;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 5;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 7;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 9;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 11;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 13;

        num = (num * z_squared) / ONE_36;
        seriesSum += num / 15;

        // 8 Taylor terms are sufficient for 36 decimal precision.

        // All that remains is multiplying by 2 (non fixed point).
        return seriesSum * 2;
    }
}

// SPDX-License-Identifier: MIT

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow checks.
 * Adapted from OpenZeppelin's SafeMath library.
 */
library Math {
    // solhint-disable no-inline-assembly

    /**
     * @dev Returns the absolute value of a signed integer.
     */
    function abs(int256 a) internal pure returns (uint256 result) {
        // Equivalent to:
        // result = a > 0 ? uint256(a) : uint256(-a)
        assembly {
            let s := sar(255, a)
            result := sub(xor(a, s), s)
        }
    }

    /**
     * @dev Returns the addition of two unsigned integers of 256 bits, reverting on overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        _require(c >= a, Errors.ADD_OVERFLOW);
        return c;
    }

    /**
     * @dev Returns the addition of two signed integers, reverting on overflow.
     */
    function add(int256 a, int256 b) internal pure returns (int256) {
        int256 c = a + b;
        _require((b >= 0 && c >= a) || (b < 0 && c < a), Errors.ADD_OVERFLOW);
        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers of 256 bits, reverting on overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        _require(b <= a, Errors.SUB_OVERFLOW);
        uint256 c = a - b;
        return c;
    }

    /**
     * @dev Returns the subtraction of two signed integers, reverting on overflow.
     */
    function sub(int256 a, int256 b) internal pure returns (int256) {
        int256 c = a - b;
        _require((b >= 0 && c <= a) || (b < 0 && c > a), Errors.SUB_OVERFLOW);
        return c;
    }

    /**
     * @dev Returns the largest of two numbers of 256 bits.
     */
    function max(uint256 a, uint256 b) internal pure returns (uint256 result) {
        // Equivalent to:
        // result = (a < b) ? b : a;
        assembly {
            result := sub(a, mul(sub(a, b), lt(a, b)))
        }
    }

    /**
     * @dev Returns the smallest of two numbers of 256 bits.
     */
    function min(uint256 a, uint256 b) internal pure returns (uint256 result) {
        // Equivalent to `result = (a < b) ? a : b`
        assembly {
            result := sub(a, mul(sub(a, b), gt(a, b)))
        }
    }

    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a * b;
        _require(a == 0 || c / a == b, Errors.MUL_OVERFLOW);
        return c;
    }

    function div(
        uint256 a,
        uint256 b,
        bool roundUp
    ) internal pure returns (uint256) {
        return roundUp ? divUp(a, b) : divDown(a, b);
    }

    function divDown(uint256 a, uint256 b) internal pure returns (uint256) {
        _require(b != 0, Errors.ZERO_DIVISION);
        return a / b;
    }

    function divUp(uint256 a, uint256 b) internal pure returns (uint256 result) {
        _require(b != 0, Errors.ZERO_DIVISION);

        // Equivalent to:
        // result = a == 0 ? 0 : 1 + (a - 1) / b;
        assembly {
            result := mul(iszero(iszero(a)), add(1, div(sub(a, 1), b)))
        }
    }
}

// SPDX-License-Identifier: MIT

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";
import "@balancer-labs/v2-interfaces/contracts/solidity-utils/openzeppelin/IERC20.sol";

import "./SafeMath.sol";

/**
 * @dev Implementation of the {IERC20} interface.
 *
 * This implementation is agnostic to the way tokens are created. This means
 * that a supply mechanism has to be added in a derived contract using {_mint}.
 * For a generic mechanism see {ERC20PresetMinterPauser}.
 *
 * TIP: For a detailed writeup see our guide
 * https://forum.zeppelin.solutions/t/how-to-implement-erc20-supply-mechanisms/226[How
 * to implement supply mechanisms].
 *
 * We have followed general OpenZeppelin guidelines: functions revert instead
 * of returning `false` on failure. This behavior is nonetheless conventional
 * and does not conflict with the expectations of ERC20 applications.
 *
 * Additionally, an {Approval} event is emitted on calls to {transferFrom}.
 * This allows applications to reconstruct the allowance for all accounts just
 * by listening to said events. Other implementations of the EIP may not emit
 * these events, as it isn't required by the specification.
 *
 * Finally, the non-standard {decreaseAllowance} and {increaseAllowance}
 * functions have been added to mitigate the well-known issues around setting
 * allowances. See {IERC20-approve}.
 */
contract ERC20 is IERC20 {
    using SafeMath for uint256;

    mapping(address => uint256) private _balances;

    mapping(address => mapping(address => uint256)) private _allowances;

    uint256 private _totalSupply;

    string private _name;
    string private _symbol;
    uint8 private _decimals;

    /**
     * @dev Sets the values for {name} and {symbol}, initializes {decimals} with
     * a default value of 18.
     *
     * To select a different value for {decimals}, use {_setupDecimals}.
     *
     * All three of these values are immutable: they can only be set once during
     * construction.
     */
    constructor(string memory name_, string memory symbol_) {
        _name = name_;
        _symbol = symbol_;
        _decimals = 18;
    }

    /**
     * @dev Returns the name of the token.
     */
    function name() public view returns (string memory) {
        return _name;
    }

    /**
     * @dev Returns the symbol of the token, usually a shorter version of the
     * name.
     */
    function symbol() public view returns (string memory) {
        return _symbol;
    }

    /**
     * @dev Returns the number of decimals used to get its user representation.
     * For example, if `decimals` equals `2`, a balance of `505` tokens should
     * be displayed to a user as `5,05` (`505 / 10 ** 2`).
     *
     * Tokens usually opt for a value of 18, imitating the relationship between
     * Ether and Wei. This is the value {ERC20} uses, unless {_setupDecimals} is
     * called.
     *
     * NOTE: This information is only used for _display_ purposes: it in
     * no way affects any of the arithmetic of the contract, including
     * {IERC20-balanceOf} and {IERC20-transfer}.
     */
    function decimals() public view returns (uint8) {
        return _decimals;
    }

    /**
     * @dev See {IERC20-totalSupply}. The total supply should only be read using this function
     *
     * Can be overridden by derived contracts to store the total supply in a different way (e.g. packed with other
     * storage values).
     */
    function totalSupply() public view virtual override returns (uint256) {
        return _totalSupply;
    }

    /**
     * @dev Sets a new value for the total supply. It should only be set using this function.
     *
     * * Can be overridden by derived contracts to store the total supply in a different way (e.g. packed with other
     * storage values).
     */
    function _setTotalSupply(uint256 value) internal virtual {
        _totalSupply = value;
    }

    /**
     * @dev See {IERC20-balanceOf}.
     */
    function balanceOf(address account) public view override returns (uint256) {
        return _balances[account];
    }

    /**
     * @dev See {IERC20-transfer}.
     *
     * Requirements:
     *
     * - `recipient` cannot be the zero address.
     * - the caller must have a balance of at least `amount`.
     */
    function transfer(address recipient, uint256 amount) public virtual override returns (bool) {
        _transfer(msg.sender, recipient, amount);
        return true;
    }

    /**
     * @dev See {IERC20-allowance}.
     */
    function allowance(address owner, address spender) public view virtual override returns (uint256) {
        return _allowances[owner][spender];
    }

    /**
     * @dev See {IERC20-approve}.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function approve(address spender, uint256 amount) public virtual override returns (bool) {
        _approve(msg.sender, spender, amount);
        return true;
    }

    /**
     * @dev See {IERC20-transferFrom}.
     *
     * Emits an {Approval} event indicating the updated allowance. This is not
     * required by the EIP. See the note at the beginning of {ERC20}.
     *
     * Requirements:
     *
     * - `sender` and `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     * - the caller must have allowance for ``sender``'s tokens of at least
     * `amount`.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) public virtual override returns (bool) {
        _transfer(sender, recipient, amount);
        _approve(
            sender,
            msg.sender,
            _allowances[sender][msg.sender].sub(amount, Errors.ERC20_TRANSFER_EXCEEDS_ALLOWANCE)
        );
        return true;
    }

    /**
     * @dev Atomically increases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {IERC20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function increaseAllowance(address spender, uint256 addedValue) public virtual returns (bool) {
        _approve(msg.sender, spender, _allowances[msg.sender][spender].add(addedValue));
        return true;
    }

    /**
     * @dev Atomically decreases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {IERC20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `spender` must have allowance for the caller of at least
     * `subtractedValue`.
     */
    function decreaseAllowance(address spender, uint256 subtractedValue) public virtual returns (bool) {
        _approve(
            msg.sender,
            spender,
            _allowances[msg.sender][spender].sub(subtractedValue, Errors.ERC20_DECREASED_ALLOWANCE_BELOW_ZERO)
        );
        return true;
    }

    /**
     * @dev Moves tokens `amount` from `sender` to `recipient`.
     *
     * This is internal function is equivalent to {transfer}, and can be used to
     * e.g. implement automatic token fees, slashing mechanisms, etc.
     *
     * Emits a {Transfer} event.
     *
     * Requirements:
     *
     * - `sender` cannot be the zero address.
     * - `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     */
    function _transfer(
        address sender,
        address recipient,
        uint256 amount
    ) internal virtual {
        _require(sender != address(0), Errors.ERC20_TRANSFER_FROM_ZERO_ADDRESS);
        _require(recipient != address(0), Errors.ERC20_TRANSFER_TO_ZERO_ADDRESS);

        _beforeTokenTransfer(sender, recipient, amount);

        _balances[sender] = _balances[sender].sub(amount, Errors.ERC20_TRANSFER_EXCEEDS_BALANCE);
        _balances[recipient] = _balances[recipient].add(amount);
        emit Transfer(sender, recipient, amount);
    }

    /** @dev Creates `amount` tokens and assigns them to `account`, increasing
     * the total supply.
     *
     * Emits a {Transfer} event with `from` set to the zero address.
     *
     * Requirements:
     *
     * - `to` cannot be the zero address.
     */
    function _mint(address account, uint256 amount) internal virtual {
        _beforeTokenTransfer(address(0), account, amount);

        _setTotalSupply(totalSupply().add(amount));
        _balances[account] = _balances[account].add(amount);
        emit Transfer(address(0), account, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`, reducing the
     * total supply.
     *
     * Emits a {Transfer} event with `to` set to the zero address.
     *
     * Requirements:
     *
     * - `account` cannot be the zero address.
     * - `account` must have at least `amount` tokens.
     */
    function _burn(address account, uint256 amount) internal virtual {
        _require(account != address(0), Errors.ERC20_BURN_FROM_ZERO_ADDRESS);

        _beforeTokenTransfer(account, address(0), amount);

        _balances[account] = _balances[account].sub(amount, Errors.ERC20_BURN_EXCEEDS_BALANCE);
        _setTotalSupply(totalSupply().sub(amount));
        emit Transfer(account, address(0), amount);
    }

    /**
     * @dev Sets `amount` as the allowance of `spender` over the `owner` s tokens.
     *
     * This internal function is equivalent to `approve`, and can be used to
     * e.g. set automatic allowances for certain subsystems, etc.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `owner` cannot be the zero address.
     * - `spender` cannot be the zero address.
     */
    function _approve(
        address owner,
        address spender,
        uint256 amount
    ) internal virtual {
        _allowances[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }

    /**
     * @dev Sets {decimals} to a value other than the default one of 18.
     *
     * WARNING: This function should only be called from the constructor. Most
     * applications that interact with token contracts will not expect
     * {decimals} to ever change, and may work incorrectly if it does.
     */
    function _setupDecimals(uint8 decimals_) internal {
        _decimals = decimals_;
    }

    /**
     * @dev Hook that is called before any transfer of tokens. This includes
     * minting and burning.
     *
     * Calling conditions:
     *
     * - when `from` and `to` are both non-zero, `amount` of ``from``'s tokens
     * will be to transferred to `to`.
     * - when `from` is zero, `amount` tokens will be minted for `to`.
     * - when `to` is zero, `amount` of ``from``'s tokens will be burned.
     * - `from` and `to` are never both zero.
     *
     * To learn more about hooks, head to xref:ROOT:extending-contracts.adoc#using-hooks[Using Hooks].
     */
    function _beforeTokenTransfer(
        address from,
        address to,
        uint256 amount
    ) internal virtual {
        // solhint-disable-previous-line no-empty-blocks
    }
}

// SPDX-License-Identifier: MIT

pragma solidity ^0.7.0;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/helpers/BalancerErrors.sol";

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow
 * checks.
 *
 * Arithmetic operations in Solidity wrap on overflow. This can easily result
 * in bugs, because programmers usually assume that an overflow raises an
 * error, which is the standard behavior in high level programming languages.
 * `SafeMath` restores this intuition by reverting the transaction when an
 * operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        _require(c >= a, Errors.ADD_OVERFLOW);

        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        return sub(a, b, Errors.SUB_OVERFLOW);
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(
        uint256 a,
        uint256 b,
        uint256 errorCode
    ) internal pure returns (uint256) {
        _require(b <= a, errorCode);
        uint256 c = a - b;

        return c;
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

import "@balancer-labs/v2-solidity-utils/contracts/math/FixedPoint.sol";
import "@balancer-labs/v2-solidity-utils/contracts/math/Math.sol";

pragma solidity ^0.7.0;

// solhint-disable not-rely-on-time

library GradualValueChange {
    using FixedPoint for uint256;

    function getInterpolatedValue(
        uint256 startValue,
        uint256 endValue,
        uint256 startTime,
        uint256 endTime
    ) internal view returns (uint256) {
        uint256 pctProgress = calculateValueChangeProgress(startTime, endTime);

        return interpolateValue(startValue, endValue, pctProgress);
    }

    function resolveStartTime(uint256 startTime, uint256 endTime) internal view returns (uint256 resolvedStartTime) {
        // If the start time is in the past, "fast forward" to start now
        // This avoids discontinuities in the value curve. Otherwise, if you set the start/end times with
        // only 10% of the period in the future, the value would immediately jump 90%
        resolvedStartTime = Math.max(block.timestamp, startTime);

        _require(resolvedStartTime <= endTime, Errors.GRADUAL_UPDATE_TIME_TRAVEL);
    }

    function interpolateValue(
        uint256 startValue,
        uint256 endValue,
        uint256 pctProgress
    ) internal pure returns (uint256) {
        if (pctProgress >= FixedPoint.ONE || startValue == endValue) return endValue;
        if (pctProgress == 0) return startValue;

        if (startValue > endValue) {
            uint256 delta = pctProgress.mulDown(startValue - endValue);
            return startValue - delta;
        } else {
            uint256 delta = pctProgress.mulDown(endValue - startValue);
            return startValue + delta;
        }
    }

    /**
     * @dev Returns a fixed-point number representing how far along the current value change is, where 0 means the
     * change has not yet started, and FixedPoint.ONE means it has fully completed.
     */
    function calculateValueChangeProgress(uint256 startTime, uint256 endTime) internal view returns (uint256) {
        if (block.timestamp >= endTime) {
            return FixedPoint.ONE;
        } else if (block.timestamp <= startTime) {
            return 0;
        }

        // No need for SafeMath as it was checked right above: endTime > block.timestamp > startTime
        uint256 totalSeconds = endTime - startTime;
        uint256 secondsElapsed = block.timestamp - startTime;

        // We don't need to consider zero division here as this is covered above.
        return secondsElapsed.divDown(totalSeconds);
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;
pragma experimental ABIEncoderV2;

import "@balancer-labs/v2-solidity-utils/contracts/helpers/WordCodec.sol";

import "../lib/GradualValueChange.sol";

/**
 * @title Managed Pool Storage Library
 * @notice Library for manipulating a bitmap used for commonly used Pool state in ManagedPool.
 */
library ManagedPoolStorageLib {
    using WordCodec for bytes32;

    /* solhint-disable max-line-length */
    // Store non-token-based values:
    // Start/end timestamps for gradual weight and swap fee updates
    // Start/end values of the swap fee
    // Flags for the LP allowlist, enabling/disabling trading, enabling/disabling joins and exits, and recovery mode
    //
    // [     1 bit      |   1 bit  |  1 bit  |   1 bit   |    62 bits   |     62 bits    |    32 bits   |     32 bits    | 32 bits |  32 bits  ]
    // [ join-exit flag | recovery | LP flag | swap flag | end swap fee | start swap fee | end fee time | start fee time | end wgt | start wgt ]
    // |MSB                                                                                                                                 LSB|
    /* solhint-enable max-line-length */
    uint256 private constant _WEIGHT_START_TIME_OFFSET = 0;
    uint256 private constant _WEIGHT_END_TIME_OFFSET = _WEIGHT_START_TIME_OFFSET + _TIMESTAMP_WIDTH;
    uint256 private constant _SWAP_FEE_START_TIME_OFFSET = _WEIGHT_END_TIME_OFFSET + _TIMESTAMP_WIDTH;
    uint256 private constant _SWAP_FEE_END_TIME_OFFSET = _SWAP_FEE_START_TIME_OFFSET + _TIMESTAMP_WIDTH;
    uint256 private constant _SWAP_FEE_START_PCT_OFFSET = _SWAP_FEE_END_TIME_OFFSET + _TIMESTAMP_WIDTH;
    uint256 private constant _SWAP_FEE_END_PCT_OFFSET = _SWAP_FEE_START_PCT_OFFSET + _SWAP_FEE_PCT_WIDTH;
    uint256 private constant _SWAP_ENABLED_OFFSET = _SWAP_FEE_END_PCT_OFFSET + _SWAP_FEE_PCT_WIDTH;
    uint256 private constant _MUST_ALLOWLIST_LPS_OFFSET = _SWAP_ENABLED_OFFSET + 1;
    uint256 private constant _RECOVERY_MODE_OFFSET = _MUST_ALLOWLIST_LPS_OFFSET + 1;
    uint256 private constant _JOIN_EXIT_ENABLED_OFFSET = _RECOVERY_MODE_OFFSET + 1;

    uint256 private constant _TIMESTAMP_WIDTH = 32;
    // 2**60 ~= 1.1e18 so this is sufficient to store the full range of potential swap fees.
    uint256 private constant _SWAP_FEE_PCT_WIDTH = 62;

    // Getters

    /**
     * @notice Returns whether the Pool allows regular joins and exits (recovery exits not included).
     * @param poolState - The byte32 state of the Pool.
     */
    function getJoinExitEnabled(bytes32 poolState) internal pure returns (bool) {
        return poolState.decodeBool(_JOIN_EXIT_ENABLED_OFFSET);
    }

    /**
     * @notice Returns whether the Pool is currently in Recovery Mode.
     * @param poolState - The byte32 state of the Pool.
     */
    function getRecoveryModeEnabled(bytes32 poolState) internal pure returns (bool) {
        return poolState.decodeBool(_RECOVERY_MODE_OFFSET);
    }

    /**
     * @notice Returns whether the Pool currently allows swaps (and by extension, non-proportional joins/exits).
     * @param poolState - The byte32 state of the Pool.
     */
    function getSwapEnabled(bytes32 poolState) internal pure returns (bool) {
        return poolState.decodeBool(_SWAP_ENABLED_OFFSET);
    }

    /**
     * @notice Returns whether addresses must be allowlisted to add liquidity to the Pool.
     * @param poolState - The byte32 state of the Pool.
     */
    function getLPAllowlistEnabled(bytes32 poolState) internal pure returns (bool) {
        return poolState.decodeBool(_MUST_ALLOWLIST_LPS_OFFSET);
    }

    /**
     * @notice Returns the percentage progress through the current gradual weight change.
     * @param poolState - The byte32 state of the Pool.
     * @return pctProgress - A 18 decimal fixed-point value corresponding to how far to interpolate between the start
     * and end weights. 0 represents the start weight and 1 represents the end weight (with values >1 being clipped).
     */
    function getGradualWeightChangeProgress(bytes32 poolState) internal view returns (uint256) {
        (uint256 startTime, uint256 endTime) = getWeightChangeFields(poolState);

        return GradualValueChange.calculateValueChangeProgress(startTime, endTime);
    }

    /**
     * @notice Returns the start and end timestamps of the current gradual weight change.
     * @param poolState - The byte32 state of the Pool.
     * @param startTime - The timestamp at which the current gradual weight change started/will start.
     * @param endTime - The timestamp at which the current gradual weight change finished/will finish.
     */
    function getWeightChangeFields(bytes32 poolState) internal pure returns (uint256 startTime, uint256 endTime) {
        startTime = poolState.decodeUint(_WEIGHT_START_TIME_OFFSET, _TIMESTAMP_WIDTH);
        endTime = poolState.decodeUint(_WEIGHT_END_TIME_OFFSET, _TIMESTAMP_WIDTH);
    }

    /**
     * @notice Returns the current value of the swap fee percentage.
     * @dev Computes the current swap fee percentage, which can change every block if a gradual swap fee
     * update is in progress.
     * @param poolState - The byte32 state of the Pool.
     */
    function getSwapFeePercentage(bytes32 poolState) internal view returns (uint256) {
        (
            uint256 startTime,
            uint256 endTime,
            uint256 startSwapFeePercentage,
            uint256 endSwapFeePercentage
        ) = getSwapFeeFields(poolState);

        return
            GradualValueChange.getInterpolatedValue(startSwapFeePercentage, endSwapFeePercentage, startTime, endTime);
    }

    /**
     * @notice Returns the start and end timestamps of the current gradual weight change.
     * @param poolState - The byte32 state of the Pool.
     * @return startTime - The timestamp at which the current gradual swap fee change started/will start.
     * @return endTime - The timestamp at which the current gradual swap fee change finished/will finish.
     * @return startSwapFeePercentage - The swap fee value at the start of the current gradual swap fee change.
     * @return endSwapFeePercentage - The swap fee value at the end of the current gradual swap fee change.
     */
    function getSwapFeeFields(bytes32 poolState)
        internal
        pure
        returns (
            uint256 startTime,
            uint256 endTime,
            uint256 startSwapFeePercentage,
            uint256 endSwapFeePercentage
        )
    {
        startTime = poolState.decodeUint(_SWAP_FEE_START_TIME_OFFSET, _TIMESTAMP_WIDTH);
        endTime = poolState.decodeUint(_SWAP_FEE_END_TIME_OFFSET, _TIMESTAMP_WIDTH);
        startSwapFeePercentage = poolState.decodeUint(_SWAP_FEE_START_PCT_OFFSET, _SWAP_FEE_PCT_WIDTH);
        endSwapFeePercentage = poolState.decodeUint(_SWAP_FEE_END_PCT_OFFSET, _SWAP_FEE_PCT_WIDTH);
    }

    // Setters

    /**
     * @notice Sets the "Joins/Exits enabled" flag to `enabled`.
     * @param poolState - The byte32 state of the Pool.
     * @param enabled - A boolean flag for whether Joins and Exits are to be enabled.
     */
    function setJoinExitEnabled(bytes32 poolState, bool enabled) internal pure returns (bytes32) {
        return poolState.insertBool(enabled, _JOIN_EXIT_ENABLED_OFFSET);
    }

    /**
     * @notice Sets the "Recovery Mode enabled" flag to `enabled`.
     * @param poolState - The byte32 state of the Pool.
     * @param enabled - A boolean flag for whether Recovery Mode is to be enabled.
     */
    function setRecoveryModeEnabled(bytes32 poolState, bool enabled) internal pure returns (bytes32) {
        return poolState.insertBool(enabled, _RECOVERY_MODE_OFFSET);
    }

    /**
     * @notice Sets the "swaps enabled" flag to `enabled`.
     * @param poolState - The byte32 state of the Pool.
     * @param enabled - A boolean flag for whether swaps are to be enabled.
     */
    function setSwapEnabled(bytes32 poolState, bool enabled) internal pure returns (bytes32) {
        return poolState.insertBool(enabled, _SWAP_ENABLED_OFFSET);
    }

    /**
     * @notice Sets the "LP allowlist enabled" flag to `enabled`.
     * @param poolState - The byte32 state of the Pool.
     * @param enabled - A boolean flag for whether the LP allowlist is to be enforced.
     */
    function setLPAllowlistEnabled(bytes32 poolState, bool enabled) internal pure returns (bytes32) {
        return poolState.insertBool(enabled, _MUST_ALLOWLIST_LPS_OFFSET);
    }

    /**
     * @notice Sets the start and end times of a gradual weight change.
     * @param poolState - The byte32 state of the Pool.
     * @param startTime - The timestamp at which the gradual weight change is to start.
     * @param endTime - The timestamp at which the gradual weight change is to finish.
     */
    function setWeightChangeData(
        bytes32 poolState,
        uint256 startTime,
        uint256 endTime
    ) internal pure returns (bytes32) {
        poolState = poolState.insertUint(startTime, _WEIGHT_START_TIME_OFFSET, _TIMESTAMP_WIDTH);
        return poolState.insertUint(endTime, _WEIGHT_END_TIME_OFFSET, _TIMESTAMP_WIDTH);
    }

    /**
     * @notice Sets the start and end times of a gradual swap fee change.
     * @param poolState - The byte32 state of the Pool.
     * @param startTime - The timestamp at which the gradual swap fee change is to start.
     * @param endTime - The timestamp at which the gradual swap fee change is to finish.
     * @param startSwapFeePercentage - The desired swap fee value at the start of the gradual swap fee change.
     * @param endSwapFeePercentage - The desired swap fee value at the end of the gradual swap fee change.
     */
    function setSwapFeeData(
        bytes32 poolState,
        uint256 startTime,
        uint256 endTime,
        uint256 startSwapFeePercentage,
        uint256 endSwapFeePercentage
    ) internal pure returns (bytes32) {
        poolState = poolState.insertUint(startTime, _SWAP_FEE_START_TIME_OFFSET, _TIMESTAMP_WIDTH);
        poolState = poolState.insertUint(endTime, _SWAP_FEE_END_TIME_OFFSET, _TIMESTAMP_WIDTH);
        poolState = poolState.insertUint(startSwapFeePercentage, _SWAP_FEE_START_PCT_OFFSET, _SWAP_FEE_PCT_WIDTH);
        return poolState.insertUint(endSwapFeePercentage, _SWAP_FEE_END_PCT_OFFSET, _SWAP_FEE_PCT_WIDTH);
    }
}

// SPDX-License-Identifier: GPL-3.0-or-later
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

pragma solidity ^0.7.0;
pragma experimental ABIEncoderV2;

import "@balancer-labs/v2-interfaces/contracts/solidity-utils/openzeppelin/IERC20.sol";
import "@balancer-labs/v2-solidity-utils/contracts/helpers/WordCodec.sol";
import "@balancer-labs/v2-solidity-utils/contracts/openzeppelin/ERC20.sol";

import "../lib/GradualValueChange.sol";

/**
 * @title Managed Pool Token Library
 * @notice Library for manipulating bitmaps used for storing token-related state in ManagedPool.
 * @dev
 *
 * This library stores all token weights in a normalized format, meaning they add up to 100% (1.0 in 18 decimal fixed
 * point format).
 */
library ManagedPoolTokenStorageLib {
    using WordCodec for bytes32;
    using FixedPoint for uint256;

    // Store token-based values:
    // Each token's scaling factor (encoded as the scaling factor's exponent / token decimals).
    // Each token's starting and ending normalized weights.
    // [ 123 bits |  5 bits  |     64 bits     |     64 bits       |
    // [  unused  | decimals | end norm weight | start norm weight |
    // |MSB                                                     LSB|
    uint256 private constant _START_NORM_WEIGHT_OFFSET = 0;
    uint256 private constant _END_NORM_WEIGHT_OFFSET = _START_NORM_WEIGHT_OFFSET + _NORM_WEIGHT_WIDTH;
    uint256 private constant _DECIMAL_DIFF_OFFSET = _END_NORM_WEIGHT_OFFSET + _NORM_WEIGHT_WIDTH;

    uint256 private constant _NORM_WEIGHT_WIDTH = 64;
    uint256 private constant _DECIMAL_DIFF_WIDTH = 5;

    // Getters

    /**
     * @notice Returns the token's scaling factor.
     * @param tokenState - The byte32 state of the token of interest.
     */
    function getTokenScalingFactor(bytes32 tokenState) internal pure returns (uint256) {
        uint256 decimalsDifference = tokenState.decodeUint(_DECIMAL_DIFF_OFFSET, _DECIMAL_DIFF_WIDTH);

        // This is equivalent to `10**(18+decimalsDifference)` but this form optimizes for 18 decimal tokens.
        return FixedPoint.ONE * 10**decimalsDifference;
    }

    /**
     * @notice Returns the token weight, interpolated between the starting and ending weights.
     * @param tokenState - The byte32 state of the token of interest.
     * @param pctProgress - A 18 decimal fixed-point value corresponding to how far to interpolate between the start
     * and end weights. 0 represents the start weight and 1 represents the end weight (with values >1 being clipped).
     */
    function getTokenWeight(bytes32 tokenState, uint256 pctProgress) internal pure returns (uint256) {
        return
            GradualValueChange.interpolateValue(
                tokenState.decodeUint(_START_NORM_WEIGHT_OFFSET, _NORM_WEIGHT_WIDTH),
                tokenState.decodeUint(_END_NORM_WEIGHT_OFFSET, _NORM_WEIGHT_WIDTH),
                pctProgress
            );
    }

    /**
     * @notice Returns the token's starting and ending weights.
     * @param tokenState - The byte32 state of the token of interest.
     * @return normalizedStartWeight - The starting normalized weight of the token.
     * @return normalizedEndWeight - The ending normalized weight of the token.
     */
    function getTokenStartAndEndWeights(bytes32 tokenState)
        internal
        pure
        returns (uint256 normalizedStartWeight, uint256 normalizedEndWeight)
    {
        normalizedStartWeight = tokenState.decodeUint(_START_NORM_WEIGHT_OFFSET, _NORM_WEIGHT_WIDTH);
        normalizedEndWeight = tokenState.decodeUint(_END_NORM_WEIGHT_OFFSET, _NORM_WEIGHT_WIDTH);
    }

    // Setters

    /**
     * @notice Updates a token's starting and ending weights.
     * @dev Initiate a gradual weight change between the given starting and ending values.
     * @param tokenState - The byte32 state of the token of interest.
     * @param normalizedStartWeight - The current normalized weight of the token.
     * @param normalizedEndWeight - The desired final normalized weight of the token.
     */
    function setTokenWeight(
        bytes32 tokenState,
        uint256 normalizedStartWeight,
        uint256 normalizedEndWeight
    ) internal pure returns (bytes32) {
        return
            tokenState.insertUint(normalizedStartWeight, _START_NORM_WEIGHT_OFFSET, _NORM_WEIGHT_WIDTH).insertUint(
                normalizedEndWeight,
                _END_NORM_WEIGHT_OFFSET,
                _NORM_WEIGHT_WIDTH
            );
    }

    /**
     * @notice Writes the token's scaling factor into the token state.
     * @dev To save space, we store the scaling factor as the difference between 18 and the token's decimals,
     * and compute the "raw" scaling factor on the fly.
     * We segregated this function to avoid unnecessary external calls. Token decimals do not change, so we
     * only need to call this once per token: either from the constructor, for the initial set of tokens, or
     * when adding a new token.
     * @param tokenState - The byte32 state of the token of interest.
     * @param token - The ERC20 token of interest.
     */
    function setTokenScalingFactor(bytes32 tokenState, IERC20 token) internal view returns (bytes32) {
        // Tokens that don't implement the `decimals` method are not supported.
        // Tokens with more than 18 decimals are not supported
        return
            tokenState.insertUint(
                uint256(18).sub(ERC20(address(token)).decimals()),
                _DECIMAL_DIFF_OFFSET,
                _DECIMAL_DIFF_WIDTH
            );
    }

    /**
     * @notice Initializes the token state for a new token.
     * @dev Since weights must be fixed during add/remove operations, we only need to supply a single normalized weight.
     * @param token - The ERC20 token of interest.
     * @param normalizedWeight - The normalized weight of the token.
     */
    function initializeTokenState(IERC20 token, uint256 normalizedWeight) internal view returns (bytes32 tokenState) {
        tokenState = setTokenScalingFactor(bytes32(0), token);
        tokenState = setTokenWeight(tokenState, normalizedWeight, normalizedWeight);
    }
}

Settings
{
  "optimizer": {
    "enabled": true,
    "runs": 9999
  },
  "outputSelection": {
    "*": {
      "*": [
        "evm.bytecode",
        "evm.deployedBytecode",
        "devdoc",
        "userdoc",
        "metadata",
        "abi"
      ]
    }
  },
  "libraries": {}
}

Contract Security Audit

Contract ABI

API
[]

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A contract address hosts a smart contract, which is a set of code stored on the blockchain that runs when predetermined conditions are met. Learn more about addresses in our Knowledge Base.